stringed_evil
Landlubber
---- Continued from MODDB..
tracefilesoff = 1
runtimelog = 1
^ I set engine.ini to this..but no there's no error.log ..is it incorrect?
The issue wasn't with black pearl it seems, this time around it happened when traveling from oxbay to falaise de fleur and going from World map into 3rd person sail mode. In previous plays the black pearl showed up several times, right before the crash, that's all.. even if it doesnt, It consistently crashes in this area..
Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 112610120 ticks.
Video Error!!!(0x80040216) Can`t load video file = resource\videos\WaltDisneyLogo.wmv
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 85712964
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 85712964
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124657044
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124657044
Island Set
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121666524
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121666524
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 123527004
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 123527004
Bad rope data for rope: (rope num = <img src="style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> (begin group=-1, end group=0)
Begin pointer = 128391892? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126739420
Bad rope data for rope: (rope num = 19) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126739420
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126739420
Bad rope data for rope: (rope num = 21) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126739420
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 128618732
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 128618732
Island Set
Fader::Init() -> Fader already created, fade out phase
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121774172
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121774172
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121125796
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121125796
Island Set
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 120473124
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 120473124
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121163148
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121163148
Bad rope data for rope: (rope num = <img src="style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> (begin group=-1, end group=0)
Begin pointer = 126729164? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126700244
Bad rope data for rope: (rope num = 19) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126700244
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126700244
Bad rope data for rope: (rope num = 21) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126700244
----------------
Gauging: StartGauging
Gauging: starting init
Gauging: nations
Init encounters complete.
Gauging: enc
Gauging: cann
Gauging: ships
Gauging: islands
Init weathers complete. 352 weathers found.
Gauging: weather
Gauging: perks
InitModels: Total number of models: 356
Gauging: models
Gauging: goods
Gauging: ifaces
Main_LogoVideo() 0
PauseAllSounds
ResetSoundScheme
Main_LogoVideo() 1
PauseAllSounds
ResetSoundScheme
proc_break_video()
Main_LogoVideo() -1
Gauging: initgame start
Gauging: createlayers
Gauging: stores
Gauging: sound
Gauging: delete sea env
Gauging: wdmap
Gauging: islands
Number of locations: 619
Gauging: locations
Gauging: dialogs
Gauging: teleport
bool CreateParticleEntity()
Gauging: particles
Gauging: items
Gauging: char
Gauging: quests
Gauging: sea ai groups
Gauging: questmapenc
Gauging: landenc
Gauging: load options
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
Gauging: infoshow
Gauging: initgame done
Init character names complete.
SETTING MUSIC: music_main_menu
ResetSoundScheme
Done loading
ResetSoundScheme
bool CreateParticleEntity()
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
AddSoundScheme: seashore_weather
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
ResetSoundScheme
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
SETTING MUSIC: music_map
ResetSoundScheme
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
SETTING MUSIC: music_map
wdmCheckMoneyData on day: 7
PauseAllSounds
SEA: SeaLogin begin
SEA: added pchar to sea
SEA: Did CRs
SEA: Did any groups
SEA: added ships
SEA: Set tasks
ResetSoundScheme
AddSoundScheme: sea
AddSoundScheme: sea_weather_storm
SETTING MUSIC: music_storm
ResumeAllSounds
SEA: SeaLogin end
PauseAllSounds
ResetSoundScheme
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
AddSoundScheme: seashore_weather_storm
ResetSoundScheme
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
SETTING MUSIC: music_map
PauseAllSounds
SEA: SeaLogin begin
SEA: sealogin loading island Hispaniola
SEA: added pchar to sea
SEA: Did CRs
SEA: Did any groups
SEA: added ships
SEA: Set tasks
ResetSoundScheme
AddSoundScheme: sea
SETTING MUSIC: music_spokplavanie
AddSoundScheme: sea_weather
ResumeAllSounds
SEA: SeaLogin end
PauseAllSounds
ResetSoundScheme
ResetSoundScheme
PauseAllSounds
LoadLocation(ref loc) ShipDeck3
ItemLogic: On load location ShipDeck3
ItemLogic: found 0 buttons
Whr_UpdateWeather start weather update Time: 12:29
Whr_UpdateWeather finish weather update
DirectsailCheck; next enemy: 1108 dist: 4786
DirectsailCheck; next neutral ship: 775 dist: 3834
Directsail aborted below decks
ResetSoundScheme
SetSoundScheme: deck
SETTING MUSIC: music_gorod
ResetSoundScheme
Done loading
ResetSoundScheme
bool CreateParticleEntity()
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
AddSoundScheme: seashore_weather
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
ResetSoundScheme
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
SETTING MUSIC: music_map
PauseAllSounds
SEA: SeaLogin begin
SEA: added pchar to sea
SEA: Did CRs
SEA: Did any groups
SEA: added ships
SEA: Set tasks
ResetSoundScheme
AddSoundScheme: sea
AddSoundScheme: sea_weather_storm
SETTING MUSIC: music_storm
ResumeAllSounds
SEA: SeaLogin end
PauseAllSounds
ResetSoundScheme
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
AddSoundScheme: seashore_weather_storm
PauseAllSounds
SEA: SeaLogin begin
SEA: sealogin loading island FalaiseDeFleur
SEA: added pchar to sea
SEA: Did CRs
SEA: Error: Sea_LoginGroup sGroupID = CrFalaiseDeFleur1, but group doesn't contain any quest ships!
SEA: Error: Group Big Boss, Island FalaiseDeFleur
SEA: Error: Find locators Group , Locator
SEA: Warn: I am automatically deleting group 'CrFalaiseDeFleur1_1', because it's empty
SEA: Did any groups
SEA: added ships
thanks for any help <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" />
tracefilesoff = 1
runtimelog = 1
^ I set engine.ini to this..but no there's no error.log ..is it incorrect?
The issue wasn't with black pearl it seems, this time around it happened when traveling from oxbay to falaise de fleur and going from World map into 3rd person sail mode. In previous plays the black pearl showed up several times, right before the crash, that's all.. even if it doesnt, It consistently crashes in this area..
Scanning modules\
Loading modules...
Loaded 0
Reset...
Initializing CORE...
Creating atoms space: 128
done
initializing complete
Initializing DirectX 8
Techniques: 9 shaders compiled.
Techniques: 180 techniques compiled.
Techniques: compiled by 112610120 ticks.
Video Error!!!(0x80040216) Can`t load video file = resource\videos\WaltDisneyLogo.wmv
BeginScene
The method call is invalid For example, a method's parameter may have an invalid value
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 85712964
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 85712964
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124657044
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 124657044
Island Set
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121666524
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121666524
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 123527004
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 123527004
Bad rope data for rope: (rope num = <img src="style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> (begin group=-1, end group=0)
Begin pointer = 128391892? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126739420
Bad rope data for rope: (rope num = 19) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126739420
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126739420
Bad rope data for rope: (rope num = 21) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126739420
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 128618732
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 128618732
Island Set
Fader::Init() -> Fader already created, fade out phase
Can't load texture resource\textures\.tx
Can't load texture resource\textures\.tx
Fader::Init() -> Fader already created, fade out phase
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121774172
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121774172
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121125796
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121125796
Island Set
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 120473124
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 120473124
Bad rope data for rope: (rope num = 2) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121163148
Bad rope data for rope: (rope num = 22) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 121163148
Bad rope data for rope: (rope num = <img src="style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" /> (begin group=-1, end group=0)
Begin pointer = 126729164? end pointer = 0
Bad rope data for rope: (rope num = 18) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126700244
Bad rope data for rope: (rope num = 19) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126700244
Bad rope data for rope: (rope num = 20) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126700244
Bad rope data for rope: (rope num = 21) (begin group=0, end group=-1)
Begin pointer = 0? end pointer = 126700244
----------------
Gauging: StartGauging
Gauging: starting init
Gauging: nations
Init encounters complete.
Gauging: enc
Gauging: cann
Gauging: ships
Gauging: islands
Init weathers complete. 352 weathers found.
Gauging: weather
Gauging: perks
InitModels: Total number of models: 356
Gauging: models
Gauging: goods
Gauging: ifaces
Main_LogoVideo() 0
PauseAllSounds
ResetSoundScheme
Main_LogoVideo() 1
PauseAllSounds
ResetSoundScheme
proc_break_video()
Main_LogoVideo() -1
Gauging: initgame start
Gauging: createlayers
Gauging: stores
Gauging: sound
Gauging: delete sea env
Gauging: wdmap
Gauging: islands
Number of locations: 619
Gauging: locations
Gauging: dialogs
Gauging: teleport
bool CreateParticleEntity()
Gauging: particles
Gauging: items
Gauging: char
Gauging: quests
Gauging: sea ai groups
Gauging: questmapenc
Gauging: landenc
Gauging: load options
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
Gauging: infoshow
Gauging: initgame done
Init character names complete.
SETTING MUSIC: music_main_menu
ResetSoundScheme
Done loading
ResetSoundScheme
bool CreateParticleEntity()
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
AddSoundScheme: seashore_weather
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
ResetSoundScheme
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
SETTING MUSIC: music_map
ResetSoundScheme
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
SETTING MUSIC: music_map
wdmCheckMoneyData on day: 7
PauseAllSounds
SEA: SeaLogin begin
SEA: added pchar to sea
SEA: Did CRs
SEA: Did any groups
SEA: added ships
SEA: Set tasks
ResetSoundScheme
AddSoundScheme: sea
AddSoundScheme: sea_weather_storm
SETTING MUSIC: music_storm
ResumeAllSounds
SEA: SeaLogin end
PauseAllSounds
ResetSoundScheme
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
AddSoundScheme: seashore_weather_storm
ResetSoundScheme
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
SETTING MUSIC: music_map
PauseAllSounds
SEA: SeaLogin begin
SEA: sealogin loading island Hispaniola
SEA: added pchar to sea
SEA: Did CRs
SEA: Did any groups
SEA: added ships
SEA: Set tasks
ResetSoundScheme
AddSoundScheme: sea
SETTING MUSIC: music_spokplavanie
AddSoundScheme: sea_weather
ResumeAllSounds
SEA: SeaLogin end
PauseAllSounds
ResetSoundScheme
ResetSoundScheme
PauseAllSounds
LoadLocation(ref loc) ShipDeck3
ItemLogic: On load location ShipDeck3
ItemLogic: found 0 buttons
Whr_UpdateWeather start weather update Time: 12:29
Whr_UpdateWeather finish weather update
DirectsailCheck; next enemy: 1108 dist: 4786
DirectsailCheck; next neutral ship: 775 dist: 3834
Directsail aborted below decks
ResetSoundScheme
SetSoundScheme: deck
SETTING MUSIC: music_gorod
ResetSoundScheme
Done loading
ResetSoundScheme
bool CreateParticleEntity()
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
AddSoundScheme: seashore_weather
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
ResetSoundScheme
InitSounds: created 66 entries.
InitMusic: created 27 entries.
InitGreetings: created 240 entries.
InitTalks: created 18 entries.
SETTING MUSIC: music_map
PauseAllSounds
SEA: SeaLogin begin
SEA: added pchar to sea
SEA: Did CRs
SEA: Did any groups
SEA: added ships
SEA: Set tasks
ResetSoundScheme
AddSoundScheme: sea
AddSoundScheme: sea_weather_storm
SETTING MUSIC: music_storm
ResumeAllSounds
SEA: SeaLogin end
PauseAllSounds
ResetSoundScheme
ResetSoundScheme
AddSoundScheme: sea_map
SETTING MUSIC: music_map
ResumeAllSounds
AddSoundScheme: seashore_weather_storm
PauseAllSounds
SEA: SeaLogin begin
SEA: sealogin loading island FalaiseDeFleur
SEA: added pchar to sea
SEA: Did CRs
SEA: Error: Sea_LoginGroup sGroupID = CrFalaiseDeFleur1, but group doesn't contain any quest ships!
SEA: Error: Group Big Boss, Island FalaiseDeFleur
SEA: Error: Find locators Group , Locator
SEA: Warn: I am automatically deleting group 'CrFalaiseDeFleur1_1', because it's empty
SEA: Did any groups
SEA: added ships
thanks for any help <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
