<img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid="
" border="0" alt="par-ty.gif" />
Well, I played the latest mod beta13 past Khael Roa up to sailing back
to the Lighthouse and to Redmond to meet the new Govenor and all is well!
The Game is very playable! There are a vew few hickups, but what the heck!!
I mentioned some bugs in my previous posts and will check them out again.
The Mefisto quest works very well except for the Aminists not having any Weapons.
The Merchant in Greenfort won't sell you anything after the Fort capture and
the Shipwright is not very friendly!
Capture of the Black Perl goes very well except when you go to talk to Babossa
there stands an Englishman which you'll have to kill to get off the deck.
He's not defending himself either. Nobody wants to have anything to do with
the old Govenor. So you can let him go or hire him as an officer.
I did not try any of the new Islands because they still need a lot of work.
Greater Oxbay and the Build mod don't work well either, so, I disable them
in Buildsettins.h
Nearly forgot: Mefisto, when finished you can talk to the Padre again in Isla Muelle
church playing on with the Main Quest!!
Happy PotC <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid="
" border="0" alt="me.gif" />

Well, I played the latest mod beta13 past Khael Roa up to sailing back
to the Lighthouse and to Redmond to meet the new Govenor and all is well!
The Game is very playable! There are a vew few hickups, but what the heck!!
I mentioned some bugs in my previous posts and will check them out again.
The Mefisto quest works very well except for the Aminists not having any Weapons.
The Merchant in Greenfort won't sell you anything after the Fort capture and
the Shipwright is not very friendly!
Capture of the Black Perl goes very well except when you go to talk to Babossa
there stands an Englishman which you'll have to kill to get off the deck.
He's not defending himself either. Nobody wants to have anything to do with
the old Govenor. So you can let him go or hire him as an officer.
I did not try any of the new Islands because they still need a lot of work.
Greater Oxbay and the Build mod don't work well either, so, I disable them
in Buildsettins.h
Nearly forgot: Mefisto, when finished you can talk to the Padre again in Isla Muelle
church playing on with the Main Quest!!
Happy PotC <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid="
