danduk82
Sailor
Hello,
I'm another sailing addicted. I found the Akella simulations quite interesting as historical naval simulations, and I like a lot the mods you have provided for AOP (1 and 2), didn't test POTC. I am also addicted to the books of O'Brian and I'd like to see a compter game that could reproduce this fascinating world.
I am not really an informatician, no idea on how the Unreal Engine works, but I'm coding lots of small scientific programs (normally to be run in command-line). I'm using Python for the POF (Prove Of Concept) prototypes and when something needs power, I usually re-code it in C++.
I am also used to Linux Cluster administration and Linux System administration, but I don't thing that this should be helpful here... I am also used to 3D geological modeling, but I don't think that it is really similar to 3D ship modeling...
I am finishing my PhD, and right now I don't have a lot of free time, but I should have more time after January 2013. May I be helpful anyway? I'd be glad to contribute to this project, and to learn more about computer games programming
.
Cheers
PS: I've got also a couple of interesting books representing historical ships, with also the plans, that could be useful to the modelers.
I'm another sailing addicted. I found the Akella simulations quite interesting as historical naval simulations, and I like a lot the mods you have provided for AOP (1 and 2), didn't test POTC. I am also addicted to the books of O'Brian and I'd like to see a compter game that could reproduce this fascinating world.
I am not really an informatician, no idea on how the Unreal Engine works, but I'm coding lots of small scientific programs (normally to be run in command-line). I'm using Python for the POF (Prove Of Concept) prototypes and when something needs power, I usually re-code it in C++.
I am also used to Linux Cluster administration and Linux System administration, but I don't thing that this should be helpful here... I am also used to 3D geological modeling, but I don't think that it is really similar to 3D ship modeling...
I am finishing my PhD, and right now I don't have a lot of free time, but I should have more time after January 2013. May I be helpful anyway? I'd be glad to contribute to this project, and to learn more about computer games programming

Cheers
PS: I've got also a couple of interesting books representing historical ships, with also the plans, that could be useful to the modelers.