<!--quoteo(post=185494:date=Mar 13 2007, 06:07 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Mar 13 2007, 06:07 PM) [snapback]185494[/snapback]</div><div class='quotemain'><!--quotec-->
That looks quite nice. I wonder where the character portraits for these characters went though. I recall there WERE portraits for some of them, strangely enough. In any case: Thanks for your work. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="

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Oh, don't worry, of those I've created, only "bugmanpirat14" lacked portraits. The rest have existing portraits; I simply created new replacement ones I thought were a bit better. Unfortunately, some models have ugly textures in the first place, like "cnorrington", so I can only do so much in making decent portraits and I'm not skilled enough with Photoshop to create new model textures altogether (I wish I were so savy).
Anywoo, I recreated the 256 portraits for 50_Becka and 50Grey1 models per morgan terror's criticism and I think they look quite nice now. I'd done an additional five more models worth of portraits as well. I will hold off updating my ZIP and photo until I've created more.
Now that I check the portraits folder, you may be right, 322 is the highest face #, but there are only 280 files, so potentially 42 models without portraits, or some numbers were skipped in naming the face_## files. Yep, I randomly looked up a couple and sure enough some models are tied to missing face files. I suppose the big question is, are all models available to purchase from a tailor or used by officers? If not, then some don't need portraits at all, unless one wanted to set their starting character to use that model of course. Meh.