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Counter-Rudder in Arcade-mode

KillPhil

Corsair
Storm Modder
Hey, sorry if this question was solved before, I searched but I didnt found anything helpfull (maybe I didnt search for the right words).
Thing is that I would like to have the counter-rudder (I think its the WBT-Mod?) in arcade mode, but I didnt find any option to do that. What do I have to do?
 
Easy answer: Play in realistic mode. It took a while for me to get used to realistic mode, but now I could never go back to arcade mode.

Hard answer: I could easily be wrong but look in POTC-->program-->ships-->shipsinit.c. The settings were made for each ship individually. At the bottom of the section for each ship are two entries. One is headed: if (!bArcadeMode){, and the other is headed: }else{.
}else{ is the arcade mode settings. Try setting the inertia settings to be the same as the realistic settings.
 
if (!bArcadeMode){

is it possible to set this to !bRealisticMode or sth like that ? would be way easier
 
is it possible to set this to !bRealisticMode or sth like that ? would be way easier
Would work, yes. Even better to replace:
Code:
if (!bArcadeMode){
With:
Code:
if (true){
That way, you'll get the realistic ships_init.c values whether you're using Arcade or not.
I don't think you need to start a new game for this; just load your savegame and press F11.
However, there's a good chance the change won't affect your player ship, so you'd have to get another ship.
 
If !bArcadeMode is replaced with !bRealisticMode, nothing will happen, replacing with true is working :) thank you :)
 
Well, bRealisticMode doesn't exit; that probably causes a lot of error messages down the line somewhere.

You'd just have to remove the "!" in front because that means "not" to do what you had in mind. :doff
 
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