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Defeating Black Pearl, but keep playing

Axel

Landlubber
Hi, i have just beated the black pearl, so also the game. Now i want to start a new game, but in my new game i want to play futher after defeating the Black Pearl. I though it is possible, but is it? And so yes, how can i fix it? If is possible to only change e.g. a code cause i don't want to mod. thanks in advance, all pirates <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":drunk" border="0" alt="buds.gif" /> <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
If are playing Build 12.1 or later, playing after the Black Pearl is built into the modpack. Just hit espcape, or the spacebar I forget which and you should revert to the map. There is much to do. Go to Redmond and see the Governor.
 
<!--quoteo(post=160798:date=Sep 7 2006, 10:24 PM:name=Jason)--><div class='quotetop'>QUOTE(Jason @ Sep 7 2006, 10:24 PM) [snapback]160798[/snapback]</div><div class='quotemain'><!--quotec-->
If are playing Build 12.1 or later, playing after the Black Pearl is built into the modpack. Just hit espcape, or the spacebar I forget which and you should revert to the map. There is much to do. Go to Redmond and see the Governor.
<!--QuoteEnd--></div><!--QuoteEEnd-->

Yes, but is there an oppertunity to play futher without modpacks? I hope so..
 
In the original POTC game there was no opportunity to play on after the Black Pearl is defeated. There are number of side quests in the original game. If you want to play those you must play them before you defeat the Black Pearl.
 
And if I download modpack 12, can i then only install that mod that let's ypu play further, of do i have to install them all?
 
If you download the Build 12.1 you must install the whole build, but hopefully you will find the game much improved over all and will not be sorry you have the build.
 
There used to be a mod available somewhere to allow you to continue playing after the final quest. I saw it 6 months ago, but I have no idea where. Search for Pirates of the Caribbean and you might find all sorts of things.

Hook
 
I would highly recommend you to get Build 12.1. It is a MAJOR improvement over the stock game. It is possible to make the stock game play past the ending. See <a href="http://www.piratesahoy.com/forum/index.php?s=&showtopic=1425&view=findpost&p=48905" target="_blank">here</a>. But Build 12.1 makes it WORTH to play past the ending, because there is much more to do and enjoy with the modpack.
 
<!--quoteo(post=160907:date=Sep 9 2006, 08:49 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Sep 9 2006, 08:49 PM) [snapback]160907[/snapback]</div><div class='quotemain'><!--quotec-->
I would highly recommend you to get Build 12.1. It is a MAJOR improvement over the stock game. It is possible to make the stock game play past the ending. See <a href="http://www.piratesahoy.com/forum/index.php?s=&showtopic=1425&view=findpost&p=48905" target="_blank">here</a>. But Build 12.1 makes it WORTH to play past the ending, because there is much more to do and enjoy with the modpack.
<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
I tried that file some time ago, followed the instructions to the letter and the game would not even start
after that!! It'll much better to install all the updates and the game plays bautyfully!!!
Just follow IncredibleHats Instructions!! <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid=":dance" border="0" alt="danse1.gif" />
 
You need Build 12.1 before you can use IncredibleHat's fixes. You also need Pre Build 13 before you can use IncredibleHat's fixes.
 
<!--quoteo(post=160907:date=Sep 9 2006, 01:19 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Sep 9 2006, 01:19 PM) [snapback]160907[/snapback]</div><div class='quotemain'><!--quotec-->
See <a href="http://www.piratesahoy.com/forum/index.php?s=&showtopic=1425&view=findpost&p=48905" target="_blank">here</a>
<!--QuoteEnd--></div><!--QuoteEEnd-->

Could explain it a bit, cause i don't understand it.
 
Open PROGRAM\QUESTS\quests_reaction.c. Find the following code:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "Story_KillTheFinalBoss_2":
  bQuestDisableMapEnter = false;
  bMainMenuLaunchAfterVideo = true;
  InterfaceStates.Buttons.Resume.enable = false;
  InterfaceStates.Buttons.Save.enable = false;
  GameOver("finish");
  DelEventHandler(EVENT_END_VIDEO,"LaunchMainMenu_afterVideo");
  bMainMenuLaunchAfterVideo = true;
  PostVideoAndQuest("ending",100, "credits");
break;
  
case "credits":
  PostEvent("DoInfoShower",100,"s","");
  PostVideoAndQuest("credits", 1, "end_game");
break;

case "end_game":
  LaunchMainMenu();
  Characters[GetCharacterIndex("researcher")].Dialog.CurrentNode = "First time";
  Characters[GetCharacterIndex("danielle")].Dialog.CurrentNode = "First time";
break; <!--c2--></div><!--ec2-->
Replace it with:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "Story_KillTheFinalBoss_2":    
  bQuestDisableMapEnter = false;    
  DelEventHandler(EVENT_END_VIDEO,"LaunchMainMenu_afterVideo");
  PostVideoAndQuest("ending",100, "credits");  
break;  
  
case "credits":    
  PostEvent("DoInfoShower",100,"s","");    
  PostVideoAndQuest("credits", 1, "end_game");  
break;  

case "end_game":    
  Characters[GetCharacterIndex("researcher")].Dialog.CurrentNode = "First time";
  Characters[GetCharacterIndex("danielle")].Dialog.CurrentNode = "First time";  
break;<!--c2--></div><!--ec2-->
 
I don't think so. <img src="style_emoticons/<#EMO_DIR#>/no.gif" style="vertical-align:middle" emoid=":no" border="0" alt="no.gif" />
 
Using notepad, open the file.

Use Edit/find tab and enter [case "Story_KillTheFinalBoss_2":] in dialogue box without the brackets.

That will take you right to the start of the section to change.



PS: In the stock POTC file it is line 3324
 
finally its working <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />. thanks to all people who have help <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
 
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