UHmm, do you mean this one?? :Now, where do I add that debug line?
Open the file PROGRAM\CCCdirectsail.c with NOTEPAD and use Ctrl F to find:
Code:
string groupname = "Directenc"+rand(100);
Code:
string groupname = "Directenc";
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UHmm, do you mean this one?? :Now, where do I add that debug line?
string groupname = "Directenc"+rand(100);
string groupname = "Directenc";
Indeed that hasn't changed.Directsail creates only one fleet per seaenvironment. If you have another one that is a coastraider or quest fleet. (At least the way I once wrote this mod, and FAIK Hook and Screwface didn't change THAT )
I remember those from many years ago. The solution is simple: add a "start" and "end" locator to the blade model files and it'll be over and done with.
They don't need any sensible coordinates as long as they're there. They can use any group name, such as the name of the blade itself.





