We've all been there. You are early in game you want to do a certain mission while its actually suppost to be for a higher level but it gives you good gear.
In soms cases we can restrict this by having the quest only unlock at a certain level. But if you look at this topic:
http://www.piratesahoy.net/threads/...rs-how-do-you-begin-a-new-game-h.24781/page-2
You'll see people just killing of guards to get better gear. This is very risky but the rewards are high, and eventually you probably succeed.
Maybe we can come up with some idea's to have the save and reload option be a less usefull thing.
For example:
If you are below a certain level guards won't attack you when you attack them. Instead a dialog is triggered and you are escorted to jail. You love some XP or money or skillpoints or something like that. After that you are released again and you can continue.
Only after you passed a certain level you are "strong" enough to not be taken into custody automaticly and you have the option to fight your way out.
This might solve an exploid here too
.
In soms cases we can restrict this by having the quest only unlock at a certain level. But if you look at this topic:
http://www.piratesahoy.net/threads/...rs-how-do-you-begin-a-new-game-h.24781/page-2
You'll see people just killing of guards to get better gear. This is very risky but the rewards are high, and eventually you probably succeed.
Maybe we can come up with some idea's to have the save and reload option be a less usefull thing.
For example:
If you are below a certain level guards won't attack you when you attack them. Instead a dialog is triggered and you are escorted to jail. You love some XP or money or skillpoints or something like that. After that you are released again and you can continue.
Only after you passed a certain level you are "strong" enough to not be taken into custody automaticly and you have the option to fight your way out.
This might solve an exploid here too
