For Build 14 Beta 02-1
To get rid of the bug that stops you rescuing Edgar Attwood from the Prison Ship in Port Royale harbour:-
The "if" statement line ( and its bracketts ) in case "list_Attwood" in the quests_reaction.c file should be removed then you will be able to rescue Edgar Attwood by boarding the Prison Ship.
In quests_reaction.c
The if statement causes the following error as per the error log:-
From Error log:
--------------------------------------------------------------
RUNTIME ERROR - file: storyline\standard\quests\quests_reaction.c; line: 14154
missed attribute: killer
RUNTIME ERROR - file: storyline\standard\quests\quests_reaction.c; line: 14154
null ap
RUNTIME ERROR - file: storyline\standard\quests\quests_reaction.c; line: 14154
no rAP data
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 2571
missed attribute: shipmoney
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 2571
no rAP data
----------------------------------------------------
Ammended version of quests_reaction.c attached
Put the file in --- Program \ storyline \ standard \ quests

To get rid of the bug that stops you rescuing Edgar Attwood from the Prison Ship in Port Royale harbour:-
The "if" statement line ( and its bracketts ) in case "list_Attwood" in the quests_reaction.c file should be removed then you will be able to rescue Edgar Attwood by boarding the Prison Ship.
In quests_reaction.c
Code:
case "list_Attwood":
// if (characters[GetCharacterIndex("Jack Greenfield")].Killer.status == KILL_BY_ABORDAGE) //TALISMAN - remove to enable Edgar Attwood to be rescued
from Prison Ship
// { //TALISMAN - remove to enable Edgar Attwood to be rescued from Prison Ship
// NK -->
Log_SetStringToLog(TranslateString("","You rescued Edgar Attwood!"));
SetCharacterShipLocation(CharacterFromID("Jack Greenfield"), "none" );
// NK <--
SetOfficersIndex(Pchar, 3, GetCharacterIndex("Edgar Attwood")); // NK was -1
LAi_SetOfficerType(CharacterFromID("Edgar Attwood"));
// } //TALISMAN - remove to enable Edgar Attwood to be rescued from Prison Ship
break;
The if statement causes the following error as per the error log:-
From Error log:
--------------------------------------------------------------
RUNTIME ERROR - file: storyline\standard\quests\quests_reaction.c; line: 14154
missed attribute: killer
RUNTIME ERROR - file: storyline\standard\quests\quests_reaction.c; line: 14154
null ap
RUNTIME ERROR - file: storyline\standard\quests\quests_reaction.c; line: 14154
no rAP data
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 2571
missed attribute: shipmoney
RUNTIME ERROR - file: sea_ai\AIShip.c; line: 2571
no rAP data
----------------------------------------------------
Ammended version of quests_reaction.c attached
Put the file in --- Program \ storyline \ standard \ quests
