<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro--><b>DOWNLOAD THE UPDATED VERSION 1.2 (06-03-29) HERE: <a href="http://people.freenet.de/philipp.dorok/elrapido/RapidRaid.zip" target="_blank">Download RapidRaid.zip</a></b><!--colorc--></span><!--/colorc-->
Aye, mateys! <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
Yesterday I began experimenting with the Pirates of the Caribbean code. <img src="style_emoticons/<#EMO_DIR#>/monkeydance.gif" style="vertical-align:middle" emoid=":mi" border="0" alt="monkeydance.gif" />
Today I release my first little mod. <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid="
" border="0" alt="me.gif" />
The Rapid_Raid Mod is easy to use and very well commented. Gee! What an extra work for my pirate fellows. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid="
)" border="0" alt="smile2.gif" />
It is a conversion of the Random_Raid function with a lot of improvements.
You can specify a lot of neat stuff for a raiding party, that attacks the player's character and his officers on land.
You can set the number of attackers, their nation, their description (i.e. "French Musketeer" or "Conquistador"), a unique alarm message... also there is a whole bunch of different set-ups for hitpoints, blades, guns, armor, skills, perks...
The Rapid_Raid Mod adds a lot of customization options to a raiding party and all this can easily be activated by just one line of code (and a very sensible amount of parameters!).
I included a very easy method in the package to bind Rapid_Raid mod to a numpad key.
Whenever you press that key, the raiding party appears. So it won't get boring on land. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid="
)" border="0" alt="smile2.gif" />
Really everyone can copy-paste the code, so that the mod works. You don't have to be a code-master to use this mod.
I will definitely develop the Rapid_Raid mod further. The next thing on my to-do list is a captain feature: A captain will be added to the regular raiders. The captain will have better stats, a different model, a unique name, a nice loot and better equipment.
<b>EDIT: Captain, custom models and a lot of other cool features added! <img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid="
" border="0" alt="sailr.gif" /> </b>
You're welcome to try my little mod, mateys! Feel free to add a comment here.
Aye, mateys! <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
Yesterday I began experimenting with the Pirates of the Caribbean code. <img src="style_emoticons/<#EMO_DIR#>/monkeydance.gif" style="vertical-align:middle" emoid=":mi" border="0" alt="monkeydance.gif" />
Today I release my first little mod. <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid="

The Rapid_Raid Mod is easy to use and very well commented. Gee! What an extra work for my pirate fellows. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid="

It is a conversion of the Random_Raid function with a lot of improvements.
You can specify a lot of neat stuff for a raiding party, that attacks the player's character and his officers on land.
You can set the number of attackers, their nation, their description (i.e. "French Musketeer" or "Conquistador"), a unique alarm message... also there is a whole bunch of different set-ups for hitpoints, blades, guns, armor, skills, perks...
The Rapid_Raid Mod adds a lot of customization options to a raiding party and all this can easily be activated by just one line of code (and a very sensible amount of parameters!).
I included a very easy method in the package to bind Rapid_Raid mod to a numpad key.
Whenever you press that key, the raiding party appears. So it won't get boring on land. <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid="

Really everyone can copy-paste the code, so that the mod works. You don't have to be a code-master to use this mod.
I will definitely develop the Rapid_Raid mod further. The next thing on my to-do list is a captain feature: A captain will be added to the regular raiders. The captain will have better stats, a different model, a unique name, a nice loot and better equipment.
<b>EDIT: Captain, custom models and a lot of other cool features added! <img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid="

You're welcome to try my little mod, mateys! Feel free to add a comment here.