To all you naval enthusiasts out there, and I know there are a few.....
Examples of the latest in military uniforms have arrived from Europe and are beginning to make their appearance in the Caribbean colonies. They're a bit ahead of the times, but as it would seem, times and fashions are always changing. They may not suit everyones tastes, but for those of you who wish to make the greatest of impressions with your superiors, either on the quarter deck or in the Governor's ball room, then these fine uniforms may be found only at selected tailor shops. Oh, yes, and they tend to be slightly pricier than the local product.
[attachmentid=369]
Basically, this is a renovation of JMV's old Military Skin's mod which was incomplete and also incompatible with the latest Build. I've recoded most of it and created code which was missing for some of the officers. JMV's skin's remain the same.
So far it's just the officers. They've been rank coded and are only available at Redmond, Isla Muelle and FdF tailor shops upon being promoted to the necessary rank. I've tested in game(my current version of Post Build is 05/03/06) and have found no problems so far. I'll tweak it a little more and then get it up on the ftp.
The next step will be to get the new soldier skins going. There's a little more to do for those than the officers but hopefully I'll have it sorted this week.
Cheers <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid="
" border="0" alt="par-ty.gif" />
p.s. A question to all the modders out there. I've noticed now and in the past that the last character model listed on initModels C is for some reason not available for sale at the tailors shops. It's currently happening with my trial of this mod and I've noticed it in the past when other skins have been added. Pre this mod, the last character model listed is the Maturinesque naturalist with the black coat and I've never been able to purchase that skin from a tailor. Now that I've added new models, the black coat naturalist has become available, however the new last officer model can't be purchased where it should be, and believe me I've tried exhaustively. Does anyone know why this is so and can it be fixed?
I've got a temporary fix for this which is to create a duplicate last character model. This seems to work, however it creates a duplicate portrait on the change clothes interface. I'm thinking if I remove the FaceId from the duplicate last character model this will remove the duplicate portrait and hopefully work. This will of course only remain a temporary fix so I'm hoping somebody has some thoughts on this and maybe a fix based on the coding for the Tailor shops.
Examples of the latest in military uniforms have arrived from Europe and are beginning to make their appearance in the Caribbean colonies. They're a bit ahead of the times, but as it would seem, times and fashions are always changing. They may not suit everyones tastes, but for those of you who wish to make the greatest of impressions with your superiors, either on the quarter deck or in the Governor's ball room, then these fine uniforms may be found only at selected tailor shops. Oh, yes, and they tend to be slightly pricier than the local product.
[attachmentid=369]
Basically, this is a renovation of JMV's old Military Skin's mod which was incomplete and also incompatible with the latest Build. I've recoded most of it and created code which was missing for some of the officers. JMV's skin's remain the same.
So far it's just the officers. They've been rank coded and are only available at Redmond, Isla Muelle and FdF tailor shops upon being promoted to the necessary rank. I've tested in game(my current version of Post Build is 05/03/06) and have found no problems so far. I'll tweak it a little more and then get it up on the ftp.
The next step will be to get the new soldier skins going. There's a little more to do for those than the officers but hopefully I'll have it sorted this week.
Cheers <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid="

p.s. A question to all the modders out there. I've noticed now and in the past that the last character model listed on initModels C is for some reason not available for sale at the tailors shops. It's currently happening with my trial of this mod and I've noticed it in the past when other skins have been added. Pre this mod, the last character model listed is the Maturinesque naturalist with the black coat and I've never been able to purchase that skin from a tailor. Now that I've added new models, the black coat naturalist has become available, however the new last officer model can't be purchased where it should be, and believe me I've tried exhaustively. Does anyone know why this is so and can it be fixed?
I've got a temporary fix for this which is to create a duplicate last character model. This seems to work, however it creates a duplicate portrait on the change clothes interface. I'm thinking if I remove the FaceId from the duplicate last character model this will remove the duplicate portrait and hopefully work. This will of course only remain a temporary fix so I'm hoping somebody has some thoughts on this and maybe a fix based on the coding for the Tailor shops.