Dear Pirates,
I noticed how you have kept the stock POTC feats and skills for players and officers - are they open to customisation? I for one would not mind a few less arcadey feats (i.e., "double shot" vs "increased ship damage", "overcharge" vs "increased range", add a penalty - chance for guns blowing themselves up!) in favour of semi historical reality. And yes, they should have their fair share of nasty surprises and drawbacks too! No pain no gain remember.
Oh and maneuvers. How could I forget. If they could do 180 degree turns I'm sure more maneuvers could be programmed, opening up a whole new realm of sailing competencies and features, whatever you call auxiliary sails for increased speed and the like.
I noticed how you have kept the stock POTC feats and skills for players and officers - are they open to customisation? I for one would not mind a few less arcadey feats (i.e., "double shot" vs "increased ship damage", "overcharge" vs "increased range", add a penalty - chance for guns blowing themselves up!) in favour of semi historical reality. And yes, they should have their fair share of nasty surprises and drawbacks too! No pain no gain remember.
Oh and maneuvers. How could I forget. If they could do 180 degree turns I'm sure more maneuvers could be programmed, opening up a whole new realm of sailing competencies and features, whatever you call auxiliary sails for increased speed and the like.