all you have to do mate to eliminate that "nightmarish" movements when using a girl is go into ur characters_init.c file, and this is what you do...very simple, and no stupid nightmarish movements will occure!
}
ReloadProgressUpdate();
makeref(ch,Characters[0]); //Blaze Devlin
//ch.perks.list.InstantBoarding = true;
ch.name = "Nathaniel";
ch.lastname = "Hawk";
ch.id = "Blaze";
ch.nation = ENGLAND;
ch.model = "Animists1"; // NK
ch.activity_begin = "0";
ch.activity_end = "24";
ch.sex = "man";
<-- Just change this to Woman!
ch.luck = 4;
// ch.spyglass.itemID = COMMON_SPYGLASS;
// ch.gun.itemID = GUN_COMMON;
// ch.gun = "gun";
// ch.blade = "dagger";
// ch.blade.itemID = BLADE_DAGGER;
// ch.blade.time = 0.1;
// ch.blade.colorstart = argb(64, 64, 64, 64);
// ch.blade.colorend = argb(0, 32, 32, 32);
ch.location = "";
ch.location.group = "";
ch.location.locator = "";
ch.Dialog.Filename = "blaze_dialog.c";
ch.rank = START_RANK; // NK
ch.reputation = "50";
ch.experience = intRet(sti(ch.rank) > 1, CalculateExperienceFromRank(sti(ch.rank)), 0); // NK
ch.skill.Leadership = "1";
ch.skill.Fencing = "1";
ch.skill.Sailing = "1";
ch.skill.Accuracy = "1";
ch.skill.Cannons = "1";
ch.skill.Grappling = "1";
ch.skill.Repair = "1";
ch.skill.Defence = "1";
ch.skill.Commerce = "1";
ch.skill.Sneak = "1";
ch.skill.freeskill = sti(ch.rank) * 2; // NK
ch.perks.freepoints = sti(ch.rank); // NK
ch.money = 100000
ch.Ship.Name = "Victory";
ch.Ship.Type = START_SHIP(); // PS
ch.Ship.Stopped = true;
//ch.Ship.Cannons.Type = CANNON_TYPE_TEST;
ch.FaceId = 31;
ch.ShipSlot1.Type=SHIP_NOTUSED;
ch.ShipSlot1.Name="NoName";
ch.ShipSlot2.Type=SHIP_NOTUSED;
ch.ShipSlot2.Name="NoName";
ch.ShipSlot3.Type=SHIP_NOTUSED;
ch.ShipSlot3.Name="NoName";
---------------------------------------------------------------------------------
ch.sex = "man";
<-- Before
ch.sex = "woman";
<-- AFTER!!!!
there ya go! that dont solve the fact that you wont sit down still, but there is NO solution for that anyway...you wont have any problems! just do that and ur fine u can use her as ur character!
