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    Maelstrom New Horizons


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fishin for a bit of info

Shrike

Landlubber
exsample here.
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    // PS -->

    makeref(refShip,ShipsTypes[n]);

    n++;

    // PS <-- makeref(refShip,ShipsTypes[SHIP_YACHT_HOLLAND]);

    refShip.Name      = "Yacht1";

    refShip.Nation      = HOLLAND;

    refShip.id    = refShip.Name + "_" + refShip.Nation; // PS

    curid = refShip.id; ShipLookupTable.id.(curid) = `n-1`; // PS

    refShip.Class     = 6;

    refShip.Cannon    = CANNON_TYPE_CANNON_LBS12;

    refShip.MaxCaliber   = 12;

    refShip.Weight      = Tonnes2CWT(190);

    refShip.Capacity  = 800;

    refShip.CannonsQuantity = 16;

    refShip.MaxCrew   = 57;

    refShip.MinCrew   = 12;

    refShip.SpeedRate  = 9.45;

    refShip.TurnRate  = 30;

    refShip.Price     = 19000;

    refShip.HP     = 665;

    refShip.SP     = 100;

    refShip.AbordageLocation = "BOARDING_BARQUE";



    refShip.WaterLine = 0.03;

    refShip.SpeedDependWeight = 0.3;

    refShip.SubSeaDependWeight = 0.3;

    refShip.TurnDependWeight = 0.8;



    refShip.InertiaAccelerationX    = 2.0;    refShip.InertiaBrakingX  = 2.0;

    refShip.InertiaAccelerationY    = 8;    refShip.InertiaBrakingY  = 4.0;

    refShip.InertiaAccelerationZ    = 4.0;    refShip.InertiaBrakingZ  = 2.0;



    refShip.Height.Bombs.Y  = 1.0;  refShip.Height.Bombs.DY  = 1.0;

    refShip.Height.Grapes.Y  = 2.0;  refShip.Height.Grapes.DY    = 1.0;

    refShip.Height.Knippels.Y    = 15.0;  refShip.Height.Knippels.DY    = 10.0;

    refShip.Height.Balls.Y  = 1.0;  refShip.Height.Balls.DY  = 1.0;<!--c2--></div><!--ec2-->
quite a few of these tell what they are on their own, but what is "refShip.SP" ?
it seems to be at 100 for all vessels.. Sail hit points herhaps ?
 
I believe SP refers to SAIL points - like hit points for the sail. I think it's HULL points (HP) and SAIL points (SP)... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":cheeky" border="0" alt="icon_mrgreen1.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
Yup. The sailpoints are how much damage a sail can take, but I think it should differ from vessel to vessel (more sails = more sailpoints.)
-Capo
 
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