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    Maelstrom New Horizons


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Flying dutchman??

Kenny1

Landlubber
How can you get the flying dutchman in a build mod?

I also have this error:

RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
missed attribute: label
RUNTIME ERROR - file: Loc_ai\LAi_fightparams.c; line: 411
no rAP data
RUNTIME ERROR - file: interface\NationRelation.c; line: 57

What can i do about the error? It made a report but the error actually is that the game quits to desktop when i go to the sea map.
Invalid range
 
Which game version are you using? Build 13? Recommended to set MAPSPEED 1.0 at the top of PROGRAM\Worldmap\worldmap.c. As for the Flying Dutchman, you'll need the FilmShips mod for Build 13 (check the link in my signature). Then you can set her as starting ship in PROGRAM\InternalSettings.h.
 
What game version are you using? What was your installation order? Are you sure you installed everything correctly?
 
Eerst build mod 12.1 daarna base version build 13 daarna build 13 full en die map naar 1.0 verandert nu heb ik build 13 full
 
Try this:
1) Build 12.1
2) Build 13 Full
3) Build 13 Update 3

Test run between all steps.

BTW: Best to post in English if you want everybody to understand. <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid=":doff" border="0" alt="doff.gif" />
 
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