Rad
Privateer
Hi, all again. As wrote in another post my game have crashed quite frequently lately. I suspected it can be caused by lack of virtual memory. Generally I am using two types of virtual memory alternatively. In the period of crashing my game I just used the classical virtual memory that Window XP adjust automatically itself. So, I changed my virtual memory into my second adjustment manually and crashing have stopped appear. ( I hope I don´t speak too soon). <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid="
" border="0" alt="icon_mrgreen1.gif" /> I have two hardrives C,D and at both I manualy adjusted the size of virtual memory at C drive at both fields at the same value - 4000 MB, thus from 4000 MB to 4000 MB and at D drive the same way from 4000 MB to 4000 MB. All the computer run a little faster and game is much more stable. The disadvantage is that this memory reserves constantly 8 GB on hardrives but on the other hand it´s not to much at least for me. But if you would try it, don´t ajust larger value than 4000 MB. I have time-tested the 4000 MB is the best value. With larger value my computer doesn´t work well and smaller value won´t be so efficient. I am using this manual adjusting for several years already it works well for me. Once I read about it and tried it and it works. <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
