Handel
Landlubber
I had some suspicions for a long time (even made a topic asking about it) so decided to check the _mod_on_off.h file... and found there are not two but THREE difficulty sliders.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->///////////////////////////////////////////////////
// complexity
// Next Level rate
int MOD_EXP_RATE = 10; // это база... + (сложность)
//int Level_Complexity = 5; // by default только настройка
// complexity of fantom skill
int MOD_SKILL_ENEMY_RATE = 1; // 1- easy; 2; 3; 4; 5-medium; 6; 7; 8; 9; 10 - hard (please, do not set more 10 or less 1 it mays crash game
#define MOD_Complexity_1_DMG 3.0<!--QuoteEnd--></div><!--QuoteEEnd-->
This is from my game on "captain" difficulty and XP slider in the middle (default) position.
So the 1st slider from the options is obviously this:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->//int Level_Complexity = 5; // by default только настройка<!--QuoteEnd--></div><!--QuoteEEnd-->
- corresponds ot "captain" level
The second slider from the screen options is the rate at which the Hero gains XP
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->int MOD_EXP_RATE = 10; // это база... + (сложность)<!--QuoteEnd--></div><!--QuoteEEnd-->
The russian words mean the base rate of XP gain is 10 plus additional bonus rate from the slider itself OR 10 plus additional bonus rate from the 1st slider; anyway it is not less then 10.
And now here comes the 3rd slider which is not shown in the Option screen at all:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->// complexity of fantom skill
int MOD_SKILL_ENEMY_RATE = 1; // 1- easy; 2; 3; 4; 5-medium; 6; 7; 8; 9; 10 - hard (please, do not set more 10 or less 1 it mays crash game<!--QuoteEnd--></div><!--QuoteEEnd-->
So I asked on the russian forum for confirmation and it appears... well, exactly as it appears - no matter which difficulty we choose the enemies quickly fall behind the main hero.
So for more equal (medium) game either the 3rd slider must be set manually or the game must be modded the this slider to become visible too on the Options screen.
I guess Playlogic decided the game is too hard and simply removed the possibility to chosse how fast the enemies level up <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid="
" border="0" alt="sad.gif" />o)
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->///////////////////////////////////////////////////
// complexity
// Next Level rate
int MOD_EXP_RATE = 10; // это база... + (сложность)
//int Level_Complexity = 5; // by default только настройка
// complexity of fantom skill
int MOD_SKILL_ENEMY_RATE = 1; // 1- easy; 2; 3; 4; 5-medium; 6; 7; 8; 9; 10 - hard (please, do not set more 10 or less 1 it mays crash game
#define MOD_Complexity_1_DMG 3.0<!--QuoteEnd--></div><!--QuoteEEnd-->
This is from my game on "captain" difficulty and XP slider in the middle (default) position.
So the 1st slider from the options is obviously this:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->//int Level_Complexity = 5; // by default только настройка<!--QuoteEnd--></div><!--QuoteEEnd-->
- corresponds ot "captain" level
The second slider from the screen options is the rate at which the Hero gains XP
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->int MOD_EXP_RATE = 10; // это база... + (сложность)<!--QuoteEnd--></div><!--QuoteEEnd-->
The russian words mean the base rate of XP gain is 10 plus additional bonus rate from the slider itself OR 10 plus additional bonus rate from the 1st slider; anyway it is not less then 10.
And now here comes the 3rd slider which is not shown in the Option screen at all:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->// complexity of fantom skill
int MOD_SKILL_ENEMY_RATE = 1; // 1- easy; 2; 3; 4; 5-medium; 6; 7; 8; 9; 10 - hard (please, do not set more 10 or less 1 it mays crash game<!--QuoteEnd--></div><!--QuoteEEnd-->
So I asked on the russian forum for confirmation and it appears... well, exactly as it appears - no matter which difficulty we choose the enemies quickly fall behind the main hero.
So for more equal (medium) game either the 3rd slider must be set manually or the game must be modded the this slider to become visible too on the Options screen.
I guess Playlogic decided the game is too hard and simply removed the possibility to chosse how fast the enemies level up <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid="
