Started a new thread since I couldn't change the topic title of the other one.
These files do significant changes to some of the ships installed with the Combined Mod 3.2 for CoAS. Keep in mind that with the new build these ships and changes will already be included. I'm posting them here for folks that wish to convert them for use with other games like PoTC. I'm also posting them here as a backup since I'll keep this post up to date. Eventually I (or perhaps Craiggo) will move them to ftp, but for now I'll post them on my webspace. I'm sure this is going to get pretty big as I repair/retexture other ships.
Again please keep in mind that eventually these will be in the Combined Mod for CoAS. Also keep in mind that these are just artistic changes. These are not technical/data/programming changes (such as waterlines, locators, spawn points, cannon data, etc). Also these are not new ships but changes to previous ones. All credit goes to the original authors of the various ships.
What was/will be changed?
-Geometry errors: Several ships have glaring geometry anamalies such as edge flow problems, flipped normals, wrong shadows etc.
-UVW errors: Several ships have wrong UVW assignments, texture stretching/banding, missing textures, or complete incorrect texture assignments.
-Optimization: All ships I repair will be optimized. This means that if I have to rebuild them in Max, odds are I'll be reconstructing them and removing unnecessary polygons, texture usage will be signifcantly reduced as well (part of UVW optimization).
-New textures: I'll be repairing the textures themselves including redrawing them, fixing the pallete so it matches the rest of the game, adding missing textures for hulls 2 and 3 (in different colors), and optimizing textures so that you don't need so many for a single ship.
-New geometry: In some cases I'll be constructing new peices all together (the mermaid on the Battle Frigate for example) if I feel something is missing or doesn't seem right.
I'll be posting new ships as I fix them/complete them
Boussole
Download: http://www.pyratesahoy.com/coas/HellDiver/boussole.rar
Battle Frigate
Download: http://www.pyratesahoy.com/coas/HellDiver/battle_frigate.rar
Colonial Frigate
No in game pic since I haven't found it yet
Soon as I do I'll change the pic.
Download: http://home.comcast.net/~acknar/Colonial_frig.rar
Installing: Each file above when extracted should contain both the models and the textures. Simply replace your old ones found in the Resource directory of your City of Abandoned Ships installation.
These files do significant changes to some of the ships installed with the Combined Mod 3.2 for CoAS. Keep in mind that with the new build these ships and changes will already be included. I'm posting them here for folks that wish to convert them for use with other games like PoTC. I'm also posting them here as a backup since I'll keep this post up to date. Eventually I (or perhaps Craiggo) will move them to ftp, but for now I'll post them on my webspace. I'm sure this is going to get pretty big as I repair/retexture other ships.
Again please keep in mind that eventually these will be in the Combined Mod for CoAS. Also keep in mind that these are just artistic changes. These are not technical/data/programming changes (such as waterlines, locators, spawn points, cannon data, etc). Also these are not new ships but changes to previous ones. All credit goes to the original authors of the various ships.
What was/will be changed?
-Geometry errors: Several ships have glaring geometry anamalies such as edge flow problems, flipped normals, wrong shadows etc.
-UVW errors: Several ships have wrong UVW assignments, texture stretching/banding, missing textures, or complete incorrect texture assignments.
-Optimization: All ships I repair will be optimized. This means that if I have to rebuild them in Max, odds are I'll be reconstructing them and removing unnecessary polygons, texture usage will be signifcantly reduced as well (part of UVW optimization).
-New textures: I'll be repairing the textures themselves including redrawing them, fixing the pallete so it matches the rest of the game, adding missing textures for hulls 2 and 3 (in different colors), and optimizing textures so that you don't need so many for a single ship.
-New geometry: In some cases I'll be constructing new peices all together (the mermaid on the Battle Frigate for example) if I feel something is missing or doesn't seem right.
I'll be posting new ships as I fix them/complete them

Boussole

Download: http://www.pyratesahoy.com/coas/HellDiver/boussole.rar
Battle Frigate

Download: http://www.pyratesahoy.com/coas/HellDiver/battle_frigate.rar
Colonial Frigate
No in game pic since I haven't found it yet


Download: http://home.comcast.net/~acknar/Colonial_frig.rar
Installing: Each file above when extracted should contain both the models and the textures. Simply replace your old ones found in the Resource directory of your City of Abandoned Ships installation.