I have managed to make a new locator and add an item to it, but I need some help getting a model and a texture to work. Hoping someone like @Grey Roger or @Jack Rackham might know.
I've added the macuahuitl (

It does however not work properly as an item that can be picked up - it can be picked up but doesn't show correctly:

Only the model shows, and if I add the corresponding texture to
The macuahuitl's model and texture are made for use only as weapons, not items, and the model requires
I have it placed pretty much where I want it, but I also want to flip it so that it lies flat and doesn't look like it's stuck in or balances on the ground, and make it show correctly. Hopefully this can be done somehow.
I've added the macuahuitl (
topor_01.gm and Macuahuitl.tga.tx) from Caribbean Legend and it works as a weapon:
It does however not work properly as an item that can be picked up - it can be picked up but doesn't show correctly:

Only the model shows, and if I add the corresponding texture to
RESOURCE\Textures\Items the item doesn't show up at all, though can still be picked up.The macuahuitl's model and texture are made for use only as weapons, not items, and the model requires
EnvAmmo.tga.tx as well. This obviously functions just fine as a weapon, but simply copying that file over for use as an item as well does not work. Something else must apparently be done so the texture will show when used as an item as well.I have it placed pretty much where I want it, but I also want to flip it so that it lies flat and doesn't look like it's stuck in or balances on the ground, and make it show correctly. Hopefully this can be done somehow.








