One of the most annoying aspects of COAS i find are the damn rats. They eat everything, mess up trader missions, eat food, (and possibly spread disease.)
One common way to deal with that problem would be to have...a cat or 2 on board. Not only were they good mousers but were also seen as 'good luck'
By no means am i trying to turn COAS into a fluffly cute game, but this would be a great way of dealing with our rat problem without having to use some idol or some other hogwash.
the cats would have to be pretty expensive mind you, as the rat problem would be too easy to deal with if you only needed to buy one cat and the problem was solved. I think that the number of cats required on board would be need to relative to the size of the ship. Also the number of rats on board would have to decrease gradually. As time went along, the amount of disease on board, and the amount of medince needed to treat illnesses could go down as well.
( http://blindkat.hegewisch.net/pirates/animals.html )
One common way to deal with that problem would be to have...a cat or 2 on board. Not only were they good mousers but were also seen as 'good luck'
By no means am i trying to turn COAS into a fluffly cute game, but this would be a great way of dealing with our rat problem without having to use some idol or some other hogwash.
the cats would have to be pretty expensive mind you, as the rat problem would be too easy to deal with if you only needed to buy one cat and the problem was solved. I think that the number of cats required on board would be need to relative to the size of the ship. Also the number of rats on board would have to decrease gradually. As time went along, the amount of disease on board, and the amount of medince needed to treat illnesses could go down as well.
( http://blindkat.hegewisch.net/pirates/animals.html )