Vedran 359
Landlubber
I have a new ideas for 2 new features in Build 12 Mod: Recuting Naval Infantry Regiment (Royal Marines) from garrisons and giving orders to solders in colonies depending the player/solder ranks. (for example in player rank Capitan we can recut 3 Royal Marins..., Admiral 5... and First Lord of the Admiralty 7) Royal marins can be armed with muskets, pistols and it be stronger then sailors. We can use it in boarding partys and when we go to colonies, jungles, dungeons etc. Independently of orthers „regular“ companions.
In most of royal navy ships (in past) we have 3 main groups of crew members 1. sailors (largerst group) 2. 1-4 regiments of Royal Marines depending on ship size and main purpose. (ship and captain security) 3. group is officers , petty officers and cadets.
What you thinks about this my ideas?, it be possible to put them into Build 12 Mod? <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid="
" border="0" alt="keith.gif" />
In most of royal navy ships (in past) we have 3 main groups of crew members 1. sailors (largerst group) 2. 1-4 regiments of Royal Marines depending on ship size and main purpose. (ship and captain security) 3. group is officers , petty officers and cadets.
What you thinks about this my ideas?, it be possible to put them into Build 12 Mod? <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid="
