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    Maelstrom New Horizons


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I want the original cannon sound back!

Roric

Landlubber
Hi,

I don't like the new cannon sounds in the Build 13. I turned the REAL_CANNON Mod of and disabled the JSC Cannon Sound Mod but there is still this powerless cannon sound.

How can I get the cannon sound from the original POTC back? What should I do/copy?

I don't know about the English version, but in my German version the cannons sound much better than any of the modded sounds. I don't care about the different sounds for different guns, I just want my old cannon sound back.

Please could you give me advice?
 
Turning off JRH_GUNSOUNDS in PROGRAM\InternalSettings.h should restore the original game's cannon sounds.
 
I already tried that but the sound is still poor. Is there a trick to import the original German version cannon sound into the build? Which file has to be moved/renamed?

I my original POTC all cannons have the same sound. It is not a whining but a very hard and pushing sound. Its definitely different from the build sound even without the JSC mod.

I know its a tiny issue but maybe someone has an idea.<img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
The files are in RESOURCE\Sounds\OBJECTS\SHIPCHARGE. I forgot that we did indeed put in new cannon sounds: Merciless Mark replaced the default ones with the Master and Commander sounds. To reset that, open RESOURCE\INI\ALIASES\sound_alias.ini and change this code:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->[cannon_fire]
;Master and Commander gunfire added by Merciless Mark
minDistance = 50.0
maxDistance = 1300.0
name = OBJECTS\SHIPCHARGE\fire1.wav
name = OBJECTS\SHIPCHARGE\fire2.wav
name = OBJECTS\SHIPCHARGE\fire3.wav
name = OBJECTS\SHIPCHARGE\fire4.wav
name = OBJECTS\SHIPCHARGE\fire5.wav
name = OBJECTS\SHIPCHARGE\fire6.wav
name = OBJECTS\SHIPCHARGE\fire7.wav<!--c2--></div><!--ec2-->
To this:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->[cannon_fire]
minDistance = 50.0
maxDistance = 1300.0
name = OBJECTS\SHIPCHARGE\cannon_fire1.wav
name = OBJECTS\SHIPCHARGE\cannon_fire2.wav
name = OBJECTS\SHIPCHARGE\cannon_fire3.wav<!--c2--></div><!--ec2-->
 
Thanks a lot, it works .<img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
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