<!--QuoteBegin-Capitan Blood+Jul 5 2005, 05:20 AM--><div class='quotetop'>QUOTE(Capitan Blood @ Jul 5 2005, 05:20 AM)</div><div class='quotemain'><!--QuoteEBegin-->hi again!
and new question:
i create new interface - images and button - in my mod i use it,
i mast print it on screen and then user push button continue quest, but then i write code and test it i see:
dialog box on screen and after(whithout delay) contionue quest...
question: hopw stop quest until button not push?
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<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Capitan Blood! If I read this correctly, you need to pause a quest while your screen shows, with a choice, and until the user makes the choice, the quest will not go on, yes?
To control any events, they need to be put into quests_reaction.c - which is in PotC\PROGRAM\QUESTS\
If you open that file up you will see how the commands work when interspersed with dialog.
Here is a helpful link for more info on commands:
<a href="http://robotsdontbleed.com/wacko/wakka.php?wakka=POTCwiki" target="_blank">PotC Modding Wiki</a>
I hope this helps! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid="

" border="0" alt="me.gif" />