Thanks for moving it Cat. You are right, I only check the modding page.
Sorry Jack. Rename the h_spa_cpt_18 to h_fra_cpt_18 at that will work fine then.
Skull had been working on a fix for the face id issue. You can do it yourself though, its not that difficult. I'll explain how to do it.
Open up quests_reaction.c in the program/quest directory. Find this:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->//JMV575 -->
case "18SO": tempmodelnum = 151; break;
case "spa_cpt_18": tempmodelnum = 152; break;
case "spa_lut_18": tempmodelnum = 153; break;
case "spa_adm_18": tempmodelnum = 154; break;
case "fra_18_O": tempmodelnum = 155; break;
case "fra_adm_18": tempmodelnum = 156; break;
case "fra_cpt_18": tempmodelnum = 157; break;
case "fra_lut_18": tempmodelnum = 158; break;
case "brtoffic18": tempmodelnum = 159; break;
// JMV575 <--<!--c2--></div><!--ec2-->
See how 18SO points two face id 151? 18SO is the spanish officer and spa_cpt is the Spanish Captain. You can make them whatever face id you want, up to 200 I think. So rename them so they don't conflict anymore (160 and 161 perhaps). Now save the quests_reaction.c. Now, copy the file and paste it so you have two copies in the folder, one as a backup. You'll need the backup later.
Then go to your resource/textures/interfaces/portraits folder. There should be a folder for each size of portraits, 64x64, 128x128 and 256x256. Find face_151 and face_152 and rename them to face_160 and face 161 respecively (Of course, if you didn't use 160 and 161 use something else). Do this for all of the sizes (64,128,and 256). Now, the modesl are pointing to the right face id's.
Now, reinstall the fred bob quest. Open up the quests_reaction.c and the copy you made before. The backup will still show the military skins and their id's but the real quests_reaction.c will not, since it was just installed with the FredBob quest. In the quests_reaction.c find where all the face id's are listed. Paste in the military fiace id's (like shown above) from the backup quests_reaction.c that you made. 151 and 152 should now be fred bob ID's and everything after that should be military skins.
I hope this makes sense. If you are confused or need more help please drop a line. I'll check back later.
Best,
JMV