First of all - kudos to everyone who has contributed to the PMT Build mod, it's really fantastic and you all should be really proud! (I need to say that somewhere because I tend to sound a bit negative sometimes, I'm good at moaning! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" /> )
<i><Moaning> Be careful when adding items, I noticed one or two of the additions are slightly too powerful for my taste and I am trying to avoid them.. If you are going to give a ship 10% more firepower than any other in it's class then give it some penalties like tiny cargo space and reduced speed or something..!</Moaning></i>
<b><u>Suggestions:</u></b>
<b>Iron Man Mode:</b>
A benchmark "hard mode". I have only been playing a week and I already have a million in the bank, my choice of ships and 10pts in every stat shared with my officers. It's just too easy, only the quests offer a real challenge. Or deliberately setting up stupidly hard fights like boarding a class 1 ship from a lugger! The latter is unrealistic and not how I want to play.
The idea is not so much making the game harder as being able to say "I have a million in the bank, my choice of ships etc and I play in Iron Man mode!" It's a benchmark difficulty so people who play like that have a fair comparison from a challenging game. Maybe it's just about boasting rights? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" />
This should default to OFF of course.
o Disables arcade mode.
o Lock the general difficulty settings at either max or something there abouts. Equal sword, pistol and cannon damage would be nice - making the game especially difficult with damage stats is not necessary.
o Disable "Sail To".
o Disable potions, or maybe makes them ULTRA rare. Or maybe just keep rum but add a drunk effect (Heals but makes you drunk!)
o Tone down plunder, smugglers prices, XP rewards, other rewards. A lot..!
o Bigger penalties for "failed" smuggling, maybe more soldiers, additional loss of rep with the nation?
o Smuggling "failure" is determined by a seed value generated after the last smuggling event. (In conjunction with the usual Luck and whatever else affects it) thereby making load/save cheating impossible for smuggling!
o Mod can only be activated for new games and CANNOT be disabled - need something in the save game to keep it switched on?
<b>Boarding</b>
Boarding is way too easy right now. Even without skills the range seems big, and with skills you can board from miles away! Maneuvering into a boarding position should be a challenge. You should have to get right in along side the opponent ship, to within about 10 feet.
Sailing the ships is the most fun part of the game and it slightly disappoints me that the best (ie easiest and most profitable) way to deal with any enemy is to rush up to them and board 'em.
<b>Flags</b>
Flags don't seem to do much.. If I fly an English flag then anyone who is at war with the English should be hostile to me by default and regardless of my relations with that nation.
Hoisting an English flag in the middle of a group of Spanish ships should start a fight!

<i><Moaning> Be careful when adding items, I noticed one or two of the additions are slightly too powerful for my taste and I am trying to avoid them.. If you are going to give a ship 10% more firepower than any other in it's class then give it some penalties like tiny cargo space and reduced speed or something..!</Moaning></i>
<b><u>Suggestions:</u></b>
<b>Iron Man Mode:</b>
A benchmark "hard mode". I have only been playing a week and I already have a million in the bank, my choice of ships and 10pts in every stat shared with my officers. It's just too easy, only the quests offer a real challenge. Or deliberately setting up stupidly hard fights like boarding a class 1 ship from a lugger! The latter is unrealistic and not how I want to play.
The idea is not so much making the game harder as being able to say "I have a million in the bank, my choice of ships etc and I play in Iron Man mode!" It's a benchmark difficulty so people who play like that have a fair comparison from a challenging game. Maybe it's just about boasting rights? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="

This should default to OFF of course.
o Disables arcade mode.
o Lock the general difficulty settings at either max or something there abouts. Equal sword, pistol and cannon damage would be nice - making the game especially difficult with damage stats is not necessary.
o Disable "Sail To".
o Disable potions, or maybe makes them ULTRA rare. Or maybe just keep rum but add a drunk effect (Heals but makes you drunk!)
o Tone down plunder, smugglers prices, XP rewards, other rewards. A lot..!
o Bigger penalties for "failed" smuggling, maybe more soldiers, additional loss of rep with the nation?
o Smuggling "failure" is determined by a seed value generated after the last smuggling event. (In conjunction with the usual Luck and whatever else affects it) thereby making load/save cheating impossible for smuggling!
o Mod can only be activated for new games and CANNOT be disabled - need something in the save game to keep it switched on?
<b>Boarding</b>
Boarding is way too easy right now. Even without skills the range seems big, and with skills you can board from miles away! Maneuvering into a boarding position should be a challenge. You should have to get right in along side the opponent ship, to within about 10 feet.
Sailing the ships is the most fun part of the game and it slightly disappoints me that the best (ie easiest and most profitable) way to deal with any enemy is to rush up to them and board 'em.
<b>Flags</b>
Flags don't seem to do much.. If I fly an English flag then anyone who is at war with the English should be hostile to me by default and regardless of my relations with that nation.
Hoisting an English flag in the middle of a group of Spanish ships should start a fight!