<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
So I got the CVS code and resources and found out that my current saved games just didn't work at all. And yeah, I know I was warned. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" />
At first, my controls weren't working right - I couldn't use any of the dialog arrows, nor could I select the `quick-command` options. To fix this, I reset controls to default and it seemed to be quite happy.
From there on things just go straight downhill. All of the ship pictures are missing, and I cannot go to port - it crashes. If I try to look at the ship status, it crashes.
I tried looking through the code for any obvious mistakes but there were none.
And, starting a new game does indeed "fix" the problem - no crashes in a new game.
But so here's the thing. It seems that there probably isn't that much to be done in order to keep saves across versions, right? I mean, something just seems fundamentally wrong with throwing away saves every time one of these mods is added.
That reminds me. What kind of mod makes you restart anyways? What needs to be changed to force a game restart?
If we can pin down exactly what forces a restart, we could perhaps fix the problem.
I'm not <i>that</i> far into the game, but it's definitely an annoyance. And I'm pretty sure that being told that save games are not compatible would be a fairly major `turn-off` to a lot of people who've made lots of progress in the game.
Anyways, that's just my little rant from this little corner of the world. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" /> I was looking forward to playing with the new features and was really bummed out to find that it didn't work.
That being said, all the new code in the CVS really does look nice, and I'm very impressed with the new interfaces. I played around with them for a few minutes in a new game, and they look really nice.
So I got the CVS code and resources and found out that my current saved games just didn't work at all. And yeah, I know I was warned. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="

At first, my controls weren't working right - I couldn't use any of the dialog arrows, nor could I select the `quick-command` options. To fix this, I reset controls to default and it seemed to be quite happy.
From there on things just go straight downhill. All of the ship pictures are missing, and I cannot go to port - it crashes. If I try to look at the ship status, it crashes.
I tried looking through the code for any obvious mistakes but there were none.
And, starting a new game does indeed "fix" the problem - no crashes in a new game.
But so here's the thing. It seems that there probably isn't that much to be done in order to keep saves across versions, right? I mean, something just seems fundamentally wrong with throwing away saves every time one of these mods is added.
That reminds me. What kind of mod makes you restart anyways? What needs to be changed to force a game restart?
If we can pin down exactly what forces a restart, we could perhaps fix the problem.
I'm not <i>that</i> far into the game, but it's definitely an annoyance. And I'm pretty sure that being told that save games are not compatible would be a fairly major `turn-off` to a lot of people who've made lots of progress in the game.
Anyways, that's just my little rant from this little corner of the world. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="

That being said, all the new code in the CVS really does look nice, and I'm very impressed with the new interfaces. I played around with them for a few minutes in a new game, and they look really nice.