Rad
Privateer
Ahoy, all. I would like to express my opinions of the new full download of Build 12.1, playing together with the new Modpack. It seems to me installation of this full download is really good and easy and works well. I am very satisfied with it. After my installation of the new patch 26,6 MB, it seems to me many things are adjusted better than in last Build 12. Actually, I don´t exactly know whether it is credit of the new version of Build 12.1 or of the new patch. But some things I still don´t like overly here. First, Charles your stormy beginning is quite hard even on difficulty apprentice. But never mind. It can´t be somehow overcomed after several atempts. But this constant igniting of the ship! I don´t know but it seems to me it is really exaggerated. Because of that the beginning of the game is really frustrating now. Not having basic defense skill my ship was ignited anew and anew almost by every bomb shot and what is unbelievable is that ship can´t be extinguished nowise. It seems to me a little illogical when you are in the middle of the enormous amount of water. But what is really bothering, disgusting and irritating here is that after every new igniting my poor ship again and again the reloading of cannons were canceled and I had to extinguish my ship by pushing C first and only after that I had to start reload the cannons anew even though I had them almost realoaded before the igniting of my ship. And before I had the basic defence experience I was are completely helpless against enemy. Charles, it seems to me you really exaggerated this matter. If at least the reloading was stopped for the time to the extinguishing of the fire and then if it could resume, so, in this case it would be tolerable. But reloading anew and anew my cannons whilst my ship was slowly devastaded by fire on the deck and inability to answer enemy´s gunfire was really frustrating.
And it seems to me the cannons´ smoke still last too long. I realized that when I am shooting at the enemy I do it always in the course of my movement, very often with the velocity about 12 knots, which is quite fast movement and under these conditions the smoke must be blowed away very fast from the cannons´muzzles. On the other hand the cannons shoot quite well again here. The skirmishes and fencing combats are quite good ballanced now again. So, I will finish for now and when I will discover something important which I would like to comment I will be continuing. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
I continue. Why can´t I perform Ransom captive but only Executive captive here? I prefer Ransom captive so as my reputation stayed as high as possible. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mad.gif" style="vertical-align:middle" emoid=":c" border="0" alt="mad.gif" />
And I must ask a question. This Modpack was just put here at Piratesahoy. Here is stayted Pieter Bolen - Modpack. So, I would like to ask who made up this pack? Pieter Bolen or CouchCaptain Charles ? I would like to know it because of addressing the right person for discussing any shortcomings
in it. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="
" border="0" alt="mybad.gif" />
And please, where and how could I switch off this repeating burning of the ships ? I find out it a very bad idea. Some extremes was removed from older Builds and another are setting up in the new version. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_eek.gif" style="vertical-align:middle" emoid="
:" border="0" alt="icon_eek.gif" />
And it seems to me the cannons´ smoke still last too long. I realized that when I am shooting at the enemy I do it always in the course of my movement, very often with the velocity about 12 knots, which is quite fast movement and under these conditions the smoke must be blowed away very fast from the cannons´muzzles. On the other hand the cannons shoot quite well again here. The skirmishes and fencing combats are quite good ballanced now again. So, I will finish for now and when I will discover something important which I would like to comment I will be continuing. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" />
I continue. Why can´t I perform Ransom captive but only Executive captive here? I prefer Ransom captive so as my reputation stayed as high as possible. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mad.gif" style="vertical-align:middle" emoid=":c" border="0" alt="mad.gif" />
And I must ask a question. This Modpack was just put here at Piratesahoy. Here is stayted Pieter Bolen - Modpack. So, I would like to ask who made up this pack? Pieter Bolen or CouchCaptain Charles ? I would like to know it because of addressing the right person for discussing any shortcomings
in it. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="

And please, where and how could I switch off this repeating burning of the ships ? I find out it a very bad idea. Some extremes was removed from older Builds and another are setting up in the new version. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_eek.gif" style="vertical-align:middle" emoid="
