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nasty glitch/bug

Thijs Wezendonk

Landlubber
i've found a bug/glitch in my game:
my melee skill was 9 + 1, from some item and i found a guy who wants to teach me how to fight. this increases the skill, but my melee skill became invisable in the stats screen and i believe it's reset to 1, cause i don't deal very much damage to enemies.

btw my version is 13.01 i think

please help me
 
13.01? that's what it says in the main menu, right? did you install any updates? that would be more usefull. however, i've heard that this happened before. it make sme think that when you have a level ten skill due to item bonuses and you learn an extra point from an NPC, the bonus isn't removed making it possible to go higher than ten.
 
I heard this before and I don't know why it happens. However, we did find out a way to "reset" this issue. Open PROGRAM\console.c and add the following code below:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    ref pchar = GetMainCharacter();
    ref ch;
    int i;<!--c2--></div><!--ec2-->

Add:
<i>pchar.skill.fencing = "9";</i>
Then press F12 ingame. This will set your fencing skill to 9, which with the +1 bonus ends up being 10. You can do the same for all other skills when nescessary. Ingame skill names: Leadership, Fencing, Sailing, Accuracy, Cannons, Grappling, Repair, Defence, Commerce, Sneak.

This can also be used as cheat to increase your skills by pressing F12. For example, the following code will set all skills on the player to 10:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->    PChar.skill.Leadership = "10";
    PChar.skill.Fencing = "10";
    PChar.skill.Sailing = "10";
    PChar.skill.Accuracy = "10";
    PChar.skill.Cannons = "10";
    PChar.skill.Grappling = "10";
    PChar.skill.Repair = "10";
    PChar.skill.Defence = "10";
    PChar.skill.Commerce = "10";
    PChar.skill.Sneak = "10";<!--c2--></div><!--ec2-->
 
It IS luck, but the ingame code name is "sneak", so if you use the luck skill in code, write "sneak" and not "luck".
 
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