<!--`QuoteBegin-NathanKell`+--><div class='quotetop'>QUOTE(NathanKell)</div><div class='quotemain'><!--QuoteEBegin-->Well, in places in POTC it _is_ referred to as a galeot...so who knows.
I'm interested to hear how you plan on reworking things, as I have a few ideas there myself, but more on the skins side, i.e. to sever the close connection between skin and stats.[/quote]
<!--`QuoteBegin-CatalinaThePirate`+--><div class='quotetop'>QUOTE(CatalinaThePirate)</div><div class='quotemain'><!--QuoteEBegin-->I think it's likely that the Galliot is the Galeoth in the game. I've always assumed it was somebody's spelling translation... But you're right about that pinnace. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/tongue.gif" style="vertical-align:middle" emoid=":blah:" border="0" alt="tongue.gif" /> [/quote]
I'm still writing up the post--it's a long one, heh. I'm going to start a new thread on it as soon as I finish my research and iron out the details in my own head. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/bookish.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="bookish.gif" /> Part of it does include renaming some of the ships in the game, like the galeoth and pinnace. More info will be forthcoming soon, of course. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid="

:" border="0" alt="pirate2.gif" />
Nathan, most of what I'm envisioning deals more with the ships themselves: which ships are available to each nation (both types <i>and</i> models/textures), and a reworking of the stats. As far as separating skins from stats, it'd be worlds easier if the referenced textures weren't `hard-coded` into each ship's model. That's one thing I haven't found a way around.
I <i>did</i>, however, use the 'console' from your other thread to dynamically switch my ships. I'm using it to get a `screen-capture` of every ship in my game, but it has massive potential toward getting a shipyard "paint shop" into the game. That would only be really useful with more ship textures than are currently in the game, but it's definitely a step toward a future mod.