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<p><img src="http://www.piratesahoy.net/images/stories/potc.gif" border="0" align="right" />While this came out a week ago, for all of you who are not aware the New Horizons Alpha 9 patch 2 has been released. Via Pieter, via the forum <a href="http://forum.piratesahoy.net//index.php?showtopic=12809&st=380&p=311084&#entry311084" target="_blank">HERE</a></p><blockquote><p><span style="font-size: 12pt; line-height: 100%"><em><strong>Patch 2 Available!</strong></em><!--sizec--></span><!--/sizec-->
<a href="http://www.piratesahoy.net/build/b14_alpha9_patch2.exe" target="_blank">Download</a> (21,6 MB)
<em>Note:</em> The Experimental Mods have been updated to be compatible with the patch as well
<strong>Installation:</strong>
1) Install on top of a correctly working Build 14 Alpha 9
2) Run RunMe.bat
<strong>Includes:</strong>
- Women outside Kralendijk townhall in standard storyline have their dialog back (Strange Things in Archipelago quest)
- Txiki Pijuan dialog in Bartolomeu side quest fixed
- Blaze officer model names fixed
- DECK_VIEW_ON_SEAENTER can be set in the Advanced Options menu
- Bladedamage default values divided by two (hopefully your blade now DOES sometimes decrease in quality)
- Added an on-screen log message for when this happens
- Music bug fixed
- Playing main theme code optimized
- Various fixes to Legend of Jack Sparrow storyline
- Jack Sparrow EITC lieutenant added to initModels.c (required for Jack Sparrow storyline)
- Henry the beggar is Spanish in the Devlin storylines
- Missing beggar sounds re-added
- Unused dialg2 file removed
- Missing texts restored for trade, escort, hunting and treasure quests
- Rigging improvements added for several brig-type ships and one corvette
- Towns updated properly if you're not anchored there
- Fix for double Auto Skill log messages
- Improvements to jungle encounters
- DirectSail warning if you're about to enter to the next island
- Improved British navy officer skins </p></blockquote><p> </p>
<a href="http://piratesahoy.net/game-news/new-horizons/313-new-horizons-patch-2-available.html" target="_blank">View the full article</a>
<a href="http://www.piratesahoy.net/build/b14_alpha9_patch2.exe" target="_blank">Download</a> (21,6 MB)
<em>Note:</em> The Experimental Mods have been updated to be compatible with the patch as well
<strong>Installation:</strong>
1) Install on top of a correctly working Build 14 Alpha 9
2) Run RunMe.bat
<strong>Includes:</strong>
- Women outside Kralendijk townhall in standard storyline have their dialog back (Strange Things in Archipelago quest)
- Txiki Pijuan dialog in Bartolomeu side quest fixed
- Blaze officer model names fixed
- DECK_VIEW_ON_SEAENTER can be set in the Advanced Options menu
- Bladedamage default values divided by two (hopefully your blade now DOES sometimes decrease in quality)
- Added an on-screen log message for when this happens
- Music bug fixed
- Playing main theme code optimized
- Various fixes to Legend of Jack Sparrow storyline
- Jack Sparrow EITC lieutenant added to initModels.c (required for Jack Sparrow storyline)
- Henry the beggar is Spanish in the Devlin storylines
- Missing beggar sounds re-added
- Unused dialg2 file removed
- Missing texts restored for trade, escort, hunting and treasure quests
- Rigging improvements added for several brig-type ships and one corvette
- Towns updated properly if you're not anchored there
- Fix for double Auto Skill log messages
- Improvements to jungle encounters
- DirectSail warning if you're about to enter to the next island
- Improved British navy officer skins </p></blockquote><p> </p>
<a href="http://piratesahoy.net/game-news/new-horizons/313-new-horizons-patch-2-available.html" target="_blank">View the full article</a>