Would it be possible to change the skill tree? Or to add some skills? I mean most of the officer posts (Carpenter, Navigator, Chief gunner and Bosun) have a lot of skills that are available for you if they learn them. But both Doctor and Treasurer have just two skills and that’s it. I realize that Bosuns are mostly usable as Doctors too and Treasurers are mostly also Carpenters (if they learned Multitasking) but in early game when they mostly cannot be appointed in more than one positions they just spend Ship points in skills that are of no use to them and benefit the player in no way.
So I how about some new skills for these officers?
Treasurer:
Basic commerce: 10% better prices while buying in shops (already in game)
Advanced commerce: 20% better prices while buying in shops and 5% better prices for resell goods (already in game)
Experienced trader: Boost to previous two skills (like 25-30% better prices in shops and 10-15% for resell goods)
Connections: 25% chance that shop owners would buy a contraband goods (let’s say for some lowered prices)
Good connections: 50% chance that shop owners would buy a contraband goods and higher chance to find rare items in shops
Doctor:
First two perks lower casualties from naval battles
Another perk could lower the number of medicaments used
And another one could heal main character’s health condition faster while on sea
Chief gunner has already a lot of perks, but there could be added one, that lowers the probability of a “Gun fell out”
Also some extremely beneficial perks could cost more than one skill point…
And another thing, but this would probably change the game a lot:
After some time main character learns all the ship skills and thanks to these books they can collect, can have all abilities in 100 quiet soon. At this point all officers (except for fighters) are of no use anymore and mostly are fired. This might be good, because we don’t have to pay salaries, but It seems improbable that a Capitan would command 500 men on his own (ok, with a help of 3 bodyguards). So, if some skills were available only to officer classes and not to main character (main character would access them through officers), it would force player to keep officers around even in late game. But that would mean to create new ship skills only for main character, because as it is now, the only skills left would be those, that allow him to fake nationality by changing ship flag….
I hope that you understand what I mean
What do you think? Is this a good idea? And would it be possible to do these changes, or is it too di and not worth the time?
So I how about some new skills for these officers?
Treasurer:
Basic commerce: 10% better prices while buying in shops (already in game)
Advanced commerce: 20% better prices while buying in shops and 5% better prices for resell goods (already in game)
Experienced trader: Boost to previous two skills (like 25-30% better prices in shops and 10-15% for resell goods)
Connections: 25% chance that shop owners would buy a contraband goods (let’s say for some lowered prices)
Good connections: 50% chance that shop owners would buy a contraband goods and higher chance to find rare items in shops
Doctor:
First two perks lower casualties from naval battles
Another perk could lower the number of medicaments used
And another one could heal main character’s health condition faster while on sea
Chief gunner has already a lot of perks, but there could be added one, that lowers the probability of a “Gun fell out”
Also some extremely beneficial perks could cost more than one skill point…
And another thing, but this would probably change the game a lot:
After some time main character learns all the ship skills and thanks to these books they can collect, can have all abilities in 100 quiet soon. At this point all officers (except for fighters) are of no use anymore and mostly are fired. This might be good, because we don’t have to pay salaries, but It seems improbable that a Capitan would command 500 men on his own (ok, with a help of 3 bodyguards). So, if some skills were available only to officer classes and not to main character (main character would access them through officers), it would force player to keep officers around even in late game. But that would mean to create new ship skills only for main character, because as it is now, the only skills left would be those, that allow him to fake nationality by changing ship flag….
I hope that you understand what I mean

What do you think? Is this a good idea? And would it be possible to do these changes, or is it too di and not worth the time?