Having enjoyed Build 13 for some time, I've finally decided to try my luck with Build 14 Beta 3. It certainly looks nicer. At first.
So the Caribbean is now more realistic, ships look more realistic and sail more realistically, then the whole thing is spoiled by a cursed coin. You don't even have the choice to resist temptation because it jumps into your pocket and resists all attempts to get rid of it. You turn into a skeleton at night and all uniformed guards hate you. Nobody else seems bothered that you've lost weight, but it does make moving around at night more difficult, and while one workround would be to stay at sea until day, some events in the story require you to be in town at night. You're not immortal like a proper cursed pirate. Worse, your sails look ragged and there's a smoke screen which doesn't stop enemies from shooting at your ship but does stop you firing guns manually. According to the manual you're supposed to collect 882 coins - blow that! Is there any way to disable this mod? Otherwise I'll try to limp along by reloading a previous saved game any time I find a coin. Or else it's back to Build 13, because cursed coins really spoil the game for me. And I don't want to have to do that because without the cursed coins this is much improved over Build 13.
How do I give ammo to my boarders? The store in Redmond, now Port Royale, doesn't have the option to sell ammo as he did in Build 13. Do I really need to keep buying as much powder and bullets as I can carry, go to the ship, dump it in the weapons locker, go back to town, repeat until there's enough to go round? Will that even work? (There are 6 loads of powder and 6 pistol bullets in the locker already and the boarders don't seem to have found them.)
So the Caribbean is now more realistic, ships look more realistic and sail more realistically, then the whole thing is spoiled by a cursed coin. You don't even have the choice to resist temptation because it jumps into your pocket and resists all attempts to get rid of it. You turn into a skeleton at night and all uniformed guards hate you. Nobody else seems bothered that you've lost weight, but it does make moving around at night more difficult, and while one workround would be to stay at sea until day, some events in the story require you to be in town at night. You're not immortal like a proper cursed pirate. Worse, your sails look ragged and there's a smoke screen which doesn't stop enemies from shooting at your ship but does stop you firing guns manually. According to the manual you're supposed to collect 882 coins - blow that! Is there any way to disable this mod? Otherwise I'll try to limp along by reloading a previous saved game any time I find a coin. Or else it's back to Build 13, because cursed coins really spoil the game for me. And I don't want to have to do that because without the cursed coins this is much improved over Build 13.
How do I give ammo to my boarders? The store in Redmond, now Port Royale, doesn't have the option to sell ammo as he did in Build 13. Do I really need to keep buying as much powder and bullets as I can carry, go to the ship, dump it in the weapons locker, go back to town, repeat until there's enough to go round? Will that even work? (There are 6 loads of powder and 6 pistol bullets in the locker already and the boarders don't seem to have found them.)