• New Horizons on Maelstrom
    Maelstrom New Horizons


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Now who wants revised flags?

PS here is the link for a tutorial for making flags like MM: <a href="http://potbs.coldfront.net/index.php/content/view/306/69/" target="_blank">http://potbs.coldfront.net/index.php/content/view/306/69/</a>

Tried it with the tutorial myself and I produced this:
<img src="http://i93.photobucket.com/albums/l68/Thomas_the_Terror/revivedflags.jpg" border="0" class="linked-image" />

Not THAT good, but I managed it within 10 minutes
 
<img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" /> those three posts after one another looked really wierd. anyway, i don't really mind. such movies are probably just not made because none of the producers think that they would attract more viewers then other types of movies. it would likely turn into more of a documentary, and quite a lot of people would know what would happen in the movie anyway. they would probably view it a few times, and then not bother with it anymore.
 
most people don't even know who black bart is. hell most people don't even know that black beard was a real pirate.
 
Going off-topic again, <b>Commodore</b>, those ships from <i>Age of Sail 2</i>, what format they're in? Is this game using .gm format?
 
that actually goes back to one of my unanswered questions, what is actually required for a model to be able to be used in this game? I saw some really cool models that people make professionally and sell. I mean some really cool models.
 
Right, heres a sneak peak of the flags i got done, English Red Ensign, French Tricolor(looks much better ingame than a fleur de lis), spanish two colorfamiliarity), Dutch Tricolor.

Man the surprise sure has been captured many times.
<img src="http://www.alexraptor.com/images/english.jpg" border="0" class="linked-image" />
<img src="http://www.alexraptor.com/images/french.jpg" border="0" class="linked-image" />
<img src="http://www.alexraptor.com/images/spanish.jpg" border="0" class="linked-image" />
<img src="http://www.alexraptor.com/images/dutch.jpg" border="0" class="linked-image" />

as for getting ships in game? not much, other than Maya should be used to best results getting into game without bugs, then you need to make sure to split up the masts to assign sail points. but if you got the right converters you can use pretty much any model
 
Yeah, they definitely look too spotty for my taste. They don't look like the're made from cloth.
 
give him some time to refine. okies, so then, take a look at some of the models here.

<a href="http://www.turbosquid.com/FullPreview/Index.cfm/ID/240860" target="_blank">http://www.turbosquid.com/FullPreview/Index.cfm/ID/240860</a>

that's what I'm looking for in ship models. they are a bit pricy. and i live on government SSI for my asperger's syndrome so I can't just go and buy them all, wich, if i had money to just throw away at it, i would because I can't rely on actual game companys to make what I want them to make, but if we as a community really want to do this, and have exceptional professional emmersive models. we could start a pool. whoever it is that manages this site and hosts it could collect the money, all he'd need is a pay pal account, and then we can donate as we can till we have enough to buy what models we want. Now if we do this, I'll personally throw in at least 20 USD each month. even if the rest of you just throw in a few dollars each month, in a years time we could get some of these models. of course, there is also a lot of shopping around to do perhaps other sites like this sell similar models cheaper.

food for thought guys I'm still wanting to hear about what the POTBS guys say about their models. =) and Kazeite makes some amazing stuff too, if he can make something on par with this and would be willing to do it for less money then why not?

oh and commedore just figured you'd really like this one

<a href="http://www.turbosquid.com/FullPreview/Index.cfm/ID/181765/SID/240860/blFP/1" target="_blank">http://www.turbosquid.com/FullPreview/Inde...D/240860/blFP/1</a>

I don';t think I have to tell you who's ship that is. it's extremily expensive though.
 
and how would we pay then? it would be a solution, but i'd rather not pay for something we can get for free by making it ourselves. the only big obstacle is the collison boxes and the walk files. could we ask the guys over there how to solve it?
 
oh really? we can make this? this is USS Constitution from that site. I am completely in agreement with you 100% all for modders making this stuff for free. But you can see every bit of rigging on that there ship. that's the level of detail I'd like to see game ships have. The problem is, we don't have a lot of modelers, and those few we do, well they have lives. and that would be a ton of work.

<a href="http://files.turbosquid.com/Preview/Content_on_10_30_2006_04_41_45/render2.jpg267483af-5faf-41b3-9a21-184f8979dc7cLarge.jpg" target="_blank">http://files.turbosquid.com/Preview/Conten...79dc7cLarge.jpg</a>

<a href="http://files.turbosquid.com/Preview/Content_on_10_30_2006_04_41_45/render3.jpg0268f602-c03f-4926-a739-02d54af59740Large.jpg" target="_blank">http://files.turbosquid.com/Preview/Conten...f59740Large.jpg</a>
 
Flags look spotty for several reasons.

1.) the image is kind of zoomed out.
2.) its an image, not an ingame shot, and a JPEG
2.) Some flags on some ships distort the texture, in this case by compressing it.

What you are perceiving as spots, is in fact the wethering and the slight folds in the flag that comes with extensive use.
the flags also suffer from not being properly illuminated by the game engine.

heres the pirate flag redone btw. now has a more realistic greyish black rather than the near impossible pitch black which so many games use, so you can actually see a texture if you look closely.
<img src="http://www.alexraptor.com/images/pirate.jpg" border="0" class="linked-image" />
 
i think that they where made in a different way, or at least with much smaller rope locators. that has been attempted, not always without succes, on the PotC ships, but when modelling, the locators for the ropes overlap and get often accidentally mixed up. this makes it a lot harder to do such things with the PotC ships. (i'm not saying that i'm sure it's not done in the same way with those, but i think it is) asking for help from those guys might help quite a lot.
 
very nicely done Mark that does look a lot more authentic. have ya considered using something else for the pirate flag? I'm kinda preferential to Calico Jack's Skull and Cross Sabre flag, I'm sure ya know wich one I'm referring to.

oh! and some fraying on the edge of the flag =D Not so much as ot make it look like it's in complete tatters though that might look cool too, but enough to give it a more sinister effect.
 
too much work right now lol, that involves altering the alpha map which is a real pain in the rear.

this is an alternate of the flags, this is what they look like with the heavy dirt/wehtering removed.

<img src="http://www.alexraptor.com/images/english1.jpg" border="0" class="linked-image" />
<img src="http://www.alexraptor.com/images/french1.jpg" border="0" class="linked-image" />
<img src="http://www.alexraptor.com/images/spanish1.jpg" border="0" class="linked-image" />
<img src="http://www.alexraptor.com/images/dutch1.jpg" border="0" class="linked-image" />

prefferable?
 
well, it looks a lot better, but all those little folds make it look as if the texture's off or something. i understand that this looks better in-game, when it's actually moving.
 
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->now just a question, are you guys able to just take any ship model and modify it to make it work in the game?<!--QuoteEnd--></div><!--QuoteEEnd-->The answer to that is a clear-cut NO! We always have the greatest difficulties putting ship models ingame. It is so bad that it's not the modeling that is the hardest part. We are able to put ships into the game, but not in a proper way. Apparently the Russians do know how to do it, but we don't and we can't. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />

<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Is this time period system that hard to add ingame?<!--QuoteEnd--></div><!--QuoteEEnd-->I think it would actually be very possible, but it's quite a bit of work and somebody has to do it. The same problem as usual arises: Who is going to do it? <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" />

Even if we set the game in 1748, I'd personally still like to keep Petros' ships enabled. They wouldn't be common, but why would everybody stop using the older ships? Perhaps some survived the ages... <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":wp" border="0" alt="whistling.gif" />

BTW: I've never seen The Sea Hawk, but I do very much want to. Unfortunately it seems there are particularly few pirate films that are actually available nowadays on DVD. I want to see Peter Blood, The Buccanneer, The Sea Hawk, both Mutiny on the Bounty versions, etc, but they're just not available anywhere as far as I know. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />

As far as replacing ships goes: I personally don't like removing content. Perhaps there should be a toggle on some of the content for people who don't want it, but I'd personally for my own game want to keep as much as possible enabled at once.

And we really need to get in touch with the Russians. Judging by the Black Pearl, apparently <i>they</i> are able to export models properly and even fix some of our models. Unfortunately they are now working on their modpack for AoP and not on PotC anymore. We should also somehow recruit some new people. And perhaps inform Disney of what we are doing here somehow. After all: We're greatly enhancing their game, so we should strike a deal with them: They give publicity to our game and our modding work gives publicity to their films! And how about we inform a whole bunch of gaming sites of our modding work, so that more gaming people will actually know about this. Perhaps there's a lot of sailing/pirate buffs who just don't know that we have done such a tremendous job on PotC and who would be most happy to join us. There must be more people interested in our work than just the 20 who post here on a regular basis, so all we need to do is to find these people and bring them here!

Personally I think that time traveling story seems a bit weird. Time traveling always makes for confusing stories and weird effects, unless handled VERY well, like in Harry Potter and the Prisoner of Azkaban (book, not film). What I would propose is setting our game in a completely unexisting world. This world is basically a fantasy world consisting of all great piratey and nautical things. So this would be a world in which Jack Sparrow captains his Black Pearl, but there is also Jack Aubrey and his HMS Surprise and Hornblower and Napoleon and Davy Jones and Peter Blood. Basically this would be a mythical pirate world. Basically just like what the movies are. There is no specific year in which the movies take place. It's mainly just this mythical pirate world as it exists in our imagination, but which has never existed in real life. This does not mean the game has to be unrealistic though. Realism would be most welcome, but only if it contributes to this pirate myth.

I would very much like to see a modern pirate film done in the same way as the old-time films of the Golden Age of cinema. This pirate film would be light-hearted, funny, have all the cliches, but also add some new stuff to the genre. PotC did just this by adding the supernatural element and adding some completely comic-like things. However, I'd like to see just a complete plain cliche pirate film that is well-done. Not a film that makes fun of the cliches, like PotC, but a film that just contains them. Including the walk-the-plank scene, buried treasure, etc. However, I think that serious films and pirates just don't mix. Proper pirate films must be lighthearted. If they're not, then they're (almost) documentaries.

The flags look pretty good, Merciless Mark! I do see what Kazeite and Morgan Terror mean with "spotty" though. If you could decrease the spottiness a bit, I'm sure they'll be even better. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
 
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