SillyWilly
Landlubber
Hello friends! I have been playing this mod for almost a year now and I have loved every minute of it
I do have a question/discussion for you all to ponder. What is your preference for leveling up your officers/passengers?
On the Stock POTC leveling setting you can easily min/max the leveling of each passenger by having them chill on the ship and passively level their respective skills. For example, hiring a quartermaster at Speightstown of Nathaniel Hawk's storyline. The quartermaster will never be in any danger and will be maxed out in commerce fairly quickly.
The New way for leveling officers by using their skills is a bit too long and kind of unclear on how my passengers can level at all if they just sit in the ship all day. I prefer this leveling option for leveling my character but I don't particular like either of the two options for leveling officers/passengers.
FYI, I have turned off the "locked" abilities but I doubled the amount of ability points needed to unlock them to balance it.
I tried to limit myself to only hire 2 officers at a time and after leveling them up to max I would hire 2 more but I am not able to hire low level officers after I get to level 8 or so. After level 8 all the officers I want to hire are a bit too high level and will take even longer to level them to their maximum ability.
I can think of two ways to "answer" this question:
1) Only allow certain officers to level up if they are in your 4 man party (like Stock POTC) but somehow keep the New way of leveling based on using skills for my character.
2) Keep the leveling system as it is but find a way to reset hired officers to level 1 through the console
TLDR: How can I make it so leveling officers/passengers is not a slog or too easy, and what are your preferences on leveling your passengers?

On the Stock POTC leveling setting you can easily min/max the leveling of each passenger by having them chill on the ship and passively level their respective skills. For example, hiring a quartermaster at Speightstown of Nathaniel Hawk's storyline. The quartermaster will never be in any danger and will be maxed out in commerce fairly quickly.
The New way for leveling officers by using their skills is a bit too long and kind of unclear on how my passengers can level at all if they just sit in the ship all day. I prefer this leveling option for leveling my character but I don't particular like either of the two options for leveling officers/passengers.
FYI, I have turned off the "locked" abilities but I doubled the amount of ability points needed to unlock them to balance it.
I tried to limit myself to only hire 2 officers at a time and after leveling them up to max I would hire 2 more but I am not able to hire low level officers after I get to level 8 or so. After level 8 all the officers I want to hire are a bit too high level and will take even longer to level them to their maximum ability.
I can think of two ways to "answer" this question:
1) Only allow certain officers to level up if they are in your 4 man party (like Stock POTC) but somehow keep the New way of leveling based on using skills for my character.
2) Keep the leveling system as it is but find a way to reset hired officers to level 1 through the console
TLDR: How can I make it so leveling officers/passengers is not a slog or too easy, and what are your preferences on leveling your passengers?