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Something we would like to do with CMv3.x is add officers to certain characters. Currently we have the officers included in the mod but they aren't available. We need to play around with the code and find a way how, clearly it can be done since the Blood Quest gives you some officers.
In regards to changing bloods nationality....There is a way, I know for sure, I think you might have to change his name because the blood quest I belive is associated with the name "blood". I'll have to look into this, I'll post back when I have more information.
if (startHeroType == 1) //21/07/07 homo äëÿ ÃÂëàäàäàåì äðóãîå ÃÂà÷àëî
{
pchar.quest.Tut_start.win_condition.l1 = "location";
pchar.quest.Tut_start.win_condition.l1.location = "Estate";
pchar.quest.Tut_start.function = "Blood_StartGame";
}
else
;if (startHeroType == 1) //21/07/07 homo äëÿ ÃÂëàäàäàåì äðóãîå ÃÂà÷àëî
{
pchar.quest.Tut_start.win_condition.l1 = "location";
pchar.quest.Tut_start.win_condition.l1.location = "Estate";
pchar.quest.Tut_start.function = "Blood_StartGame";
}
else;
heroNation_1 {England}
heroNation_1 {insert other nation}