The English version of the patch has been released! Get it here <a href="http://www.gamershell.com/news/20672.html" target="_blank">http://www.gamershell.com/news/20672.html</a> or here <a href="http://www.atari.com/us/support/newfaq/sidmeierspirates.php?browser=1&pageDisplay=DOWNLOADS" target="_blank">http://www.atari.com/us/support/newfaq/sid...splay=DOWNLOADS</a> or here <a href="ftp://ftp.atari.com/patches/pirates/Pirates_101_US.exe" target="_blank">ftp://ftp.atari.com/patches/pirates/Pirates_101_US.exe</a>.
The `non-English` versions should be following along within the next couple days.
<b>Changelog for version 1.01</b>
- Privateer crash where they had an invalid "home" and could not return.
- Return NumLock state to whatever it was prior to game start.
- Montalban map unaccessible from arrows.
- "Terminator guy" player character on Intel graphics chipsets.
- Crew will no longer be seen swinging from ropes in dueling when eliminated.
- Treasure replay lists 1000 less gold.
- With rank, no bounty appears in status screen.
- Wrong color shirt in promotion replays.
- Just because it annoyed me, all occurrances of "Treasuer" in log.cpp have been changed to "Treasure"
- Barmaid - men in settlement.
- Load/Save button enabled in port after loading arrival save.
- Landmarks can disappear when two maps share same one.
- Treasure map - no X.
- You can still view treasure map after retrieving treasure but before returning to ship.
- Wrong ordinals for PC in top ten pirates list and retirement screen.
- Landmarks spawn under cities/not visible.
- Leaving Panama/Gran Granada jail leaves player stuck.
- Can't reassign left and right for nav (keymap.ini). Or SeaBattle, for that matter.
- Player can walk off the right edge of the map when on land.
- If lost relative mission and Montalban mission both enabled and you complete the relative mission, the Montalban mission button is not visible on the menu.
- Bartender resets upgrade at shipwright.
- Reefs did not damage player's ship in SB.
- Camera clip in dance (Spanish ballroom).
- Treasure fleet respawn issues.
- Possible crash when trying to access one of the functions of DirectX before it was initialized.
- Sea Nav: Port, Negative -2420 soldiers appear.
- When firing grape or chain shot at the end of a ship battle, the sounds continue to loop in sailing.
- Timing of dance help flash is earlier.
- Land Battle exploit.
- No food/no mutiny exploit.
- Top 10 Pirates in wrongly named ships.
- Water geometry not updated properly when scaling changes.
- Sped up land battle animations.
- Bar duels now more difficult - based on rank.
- Dance rating modified by difficulty.
The `non-English` versions should be following along within the next couple days.
<b>Changelog for version 1.01</b>
- Privateer crash where they had an invalid "home" and could not return.
- Return NumLock state to whatever it was prior to game start.
- Montalban map unaccessible from arrows.
- "Terminator guy" player character on Intel graphics chipsets.
- Crew will no longer be seen swinging from ropes in dueling when eliminated.
- Treasure replay lists 1000 less gold.
- With rank, no bounty appears in status screen.
- Wrong color shirt in promotion replays.
- Just because it annoyed me, all occurrances of "Treasuer" in log.cpp have been changed to "Treasure"
- Barmaid - men in settlement.
- Load/Save button enabled in port after loading arrival save.
- Landmarks can disappear when two maps share same one.
- Treasure map - no X.
- You can still view treasure map after retrieving treasure but before returning to ship.
- Wrong ordinals for PC in top ten pirates list and retirement screen.
- Landmarks spawn under cities/not visible.
- Leaving Panama/Gran Granada jail leaves player stuck.
- Can't reassign left and right for nav (keymap.ini). Or SeaBattle, for that matter.
- Player can walk off the right edge of the map when on land.
- If lost relative mission and Montalban mission both enabled and you complete the relative mission, the Montalban mission button is not visible on the menu.
- Bartender resets upgrade at shipwright.
- Reefs did not damage player's ship in SB.
- Camera clip in dance (Spanish ballroom).
- Treasure fleet respawn issues.
- Possible crash when trying to access one of the functions of DirectX before it was initialized.
- Sea Nav: Port, Negative -2420 soldiers appear.
- When firing grape or chain shot at the end of a ship battle, the sounds continue to loop in sailing.
- Timing of dance help flash is earlier.
- Land Battle exploit.
- No food/no mutiny exploit.
- Top 10 Pirates in wrongly named ships.
- Water geometry not updated properly when scaling changes.
- Sped up land battle animations.
- Bar duels now more difficult - based on rank.
- Dance rating modified by difficulty.