Well, it didn't die down and we've got this mod in the Build Alpha now.
However, we've got a Real Caribbean toggle that, when disabled, restores the original game names.
Sometimes it's not clear what island a town is on though, especially if you're not yet familiar with the game world.
And we've got no worldmap showing town names either.
I had the same problem the other day when fixing the Capitaine Chevalle quest; he mentions he wants to go to "Pirate Settlement",
but never mentions which island it's on. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="
" border="0" alt="mybad.gif" />
But when we'd make it "townname" on "islandname", that'd look weird because you'd get "Conceicao on Conceicao".
I wonder if we should not care about the "Real Caribbean Off" option and just make things work nicely with that mod ON.
Especially when we also change town and island-names based on period, it would be useful if the game DID tell you which island a town was on.
Does anyone have any input on this?