I had an idea, its a theoretical possibility, but it would be a major project.
i came to think of somones post on how to make new more detailed cannons, after pondering i came up with a grand and perhaps quite possible idea
Cannon calibers and cannon types mod, yep we have that but not what im thinking, im thinking like seperate compleate models for each cannon type, a 6 pounder would for instance be the size and look like a 6 pounder, and a 32 pounder would be large and look like one.
So how does one accomplish this?
Remember the thread on lanterns? we came to the conclusion that adding lights may be possible with locators, wich we still need to figure out how to implement, but once we do that, we may be able to do a mod like this here.
The cannons on ships are defined by locators, so what if we rewrite the cannon system, apply one standard cannon locator to a cannon model, and then we could place special locators on the decks on the hull for the cannon models
As a result, each gun would be a seperate object of the ship, and we could even have visually cannons being lost.
And another idea may also be possible if this could be implemented, Recoiling cannons that roll back slightly when fired.
What is involed?
It would be a major undertaking, we would need to write a whole new chunk of code to the cannon managment system. that alone is a major undertaking
After that, we would have to edit every single ship released and strip them down of their guns
New cannon models may have to be made, there are some stock models in some of the scenes that we could work from, but there would still be a need for new models.
So... once again, im no good programmer or anything, just hatching another idea, is it a good or bad one? ill let you ppl be the judge of that <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid="
" border="0" alt="wink.gif" />
i came to think of somones post on how to make new more detailed cannons, after pondering i came up with a grand and perhaps quite possible idea
Cannon calibers and cannon types mod, yep we have that but not what im thinking, im thinking like seperate compleate models for each cannon type, a 6 pounder would for instance be the size and look like a 6 pounder, and a 32 pounder would be large and look like one.
So how does one accomplish this?
Remember the thread on lanterns? we came to the conclusion that adding lights may be possible with locators, wich we still need to figure out how to implement, but once we do that, we may be able to do a mod like this here.
The cannons on ships are defined by locators, so what if we rewrite the cannon system, apply one standard cannon locator to a cannon model, and then we could place special locators on the decks on the hull for the cannon models
As a result, each gun would be a seperate object of the ship, and we could even have visually cannons being lost.
And another idea may also be possible if this could be implemented, Recoiling cannons that roll back slightly when fired.
What is involed?
It would be a major undertaking, we would need to write a whole new chunk of code to the cannon managment system. that alone is a major undertaking
After that, we would have to edit every single ship released and strip them down of their guns
New cannon models may have to be made, there are some stock models in some of the scenes that we could work from, but there would still be a need for new models.
So... once again, im no good programmer or anything, just hatching another idea, is it a good or bad one? ill let you ppl be the judge of that <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid="
