<!--quoteo(post=334238:date=Jun 30 2009, 07:08 PM:name=Croaker)--><div class='quotetop'>QUOTE (Croaker @ Jun 30 2009, 07:08 PM) <a href="index.php?act=findpost&pid=334238"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=334221:date=Jun 30 2009, 05:11 PM:name=Nathaniel 'Gallows' Cord)--><div class='quotetop'>QUOTE (Nathaniel 'Gallows' Cord @ Jun 30 2009, 05:11 PM) <a href="index.php?act=findpost&pid=334221"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Changing one of the potential 'top' officers to hire is pretty easy, though you'll want to make a copy of HeroDescribe.txt since it will involve overwriting an existing one. For instance, Cecil Forrester is in HeroDescribe and every game I play I find him at just about every tavern, so he'd be a good choice if you want to turn him into a woman and don't mind her as a fellow captain (unless her ship sinks).
For 'regular' officer npcs I'm not sure where they are stored but I haven't found any file so far with them in it, nor have I found any file that determines the npc's starting skills. This is frustrating since I wanted to define Cordell's starting abilities rather than just have his PIRATES stats set based on a class.
Also, I decided to try parts of the CoAS mod so what I did was put it in the Generic Mod Enabler MODS folder in a folder called Russian CoAS and then renamed the folders modules and INI so all the texture and model changes show up but nothing else. I actually tried running it with the modules folder but it broke the start.exe (I'm guessing I have to use the one packaged with it but I'm a bit hesitant). It's very easy to do and you don't have to delete anything in case we get a decent translation of it.<!--QuoteEnd--></div><!--QuoteEEnd-->
I found that playing with cheats enabled, you can hit the F10 key and it will pull up a list of all of the 'top' officers from HeroDescribe and tell you their current locations. What I also found was that none of the girls were on that list.
I either need to find a way to get them on that list so I can find them ingame, or find a way to just have them automatically given at the start of a new game. If I can't do that, then my dream of an all female fighting squad will never come true.
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I figured it out.
Turns out that "sex_X {man}" or "sex_X {woman}" has nothing to do with the gender. If you put "man" they will be on the F10 list of independent captains and if you put "woman" they will not. I guess Russians are gender biased about who can be a captain. As far as I can tell putting "man" for a female character still gives her female animations and voice. I suppose if I try to have make believe sex with them in my cabin then I could be in for a Crying Game moment.
But the good news is I was easily able to start a new game with the women as "sex_X {man}", warp to their locations and recruit them into my crew. <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="

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