<i>Cæsar. [To the Soothsayer.] The ides of March are come.
Soothsayer. Ay, Cæsar; but not gone.</i>
<b>Julius Cæsar Act III, Sc. I</b>
Thomas the Terror, you are being far too generous, but thank you. There is a lot more wrong with that texture than the color of the hands. (Besides, it's just a head swap with my mock up model...)
Pieter, I don't think Beltrop ever buys heads, he just takes them. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid="

" border="0" alt="rolleyes.gif" />
Also, I think the exploding and flying bodies, when you hit a ship or a fort with your cannons there are bodies flying among the splinters and other jetsam, (one time we tried to mod sharks in as parts of the explosion, I'm sure that if we had accomplished that then livestock would have quickly followed!) is in the game, though in my game it comes and goes so I'm not sure what does or doesn't cause it to occur. You must have seen this? <img src="style_emoticons/<#EMO_DIR#>/huhh.gif" style="vertical-align:middle" emoid="

k" border="0" alt="huhh.gif" /> Skull found it and shared it with us, it's gruesome, but in a funny way... <img src="style_emoticons/<#EMO_DIR#>/boom.gif" style="vertical-align:middle" emoid=":boom" border="0" alt="boom.gif" />
On that note, using the Will_2 model with the Beltrop texture has yielded a result that I'm feeling is starting to approach the quality of work that's consistently achieved by High Sea Lass and Petros.
Will_2 / Beltrop
<img src="http://www.pix8.net/pro/pic/332ZK34H/818868.jpg" border="0" alt="IPB Image" />
I'm liking this model for use as a player character model, or officer model, but I'm not especially convinced that it's actually Desmond Ray Beltrop. I'm more inclined towards thinking that this could be Desmond Ray Beltrop Jr., rather than Senior, but I'm still pleased with the way the texture works on the model.
Will_2 / Beltrop front and back
<img src="http://www.pix8.net/pro/pic/332ZK34H/818869.jpg" border="0" alt="IPB Image" />
I know Catalina previously did a retexture for Nigel Blythe, but I was thinking while I was working on it how this model could possibly replace Nigel, and the text of the quest could be changed to Desmond Ray Beltrop Jr., and that might be a worthwhile change. (I've actually never played the Nigel Blythe Quest, I usually kill him and take Artois instead, as I've read too many reports about the quest being buggy) but what do people think of that as an idea?
Talking Head
<img src="http://www.pix8.net/pro/pic/332ZK34H/818870.jpg" border="0" alt="IPB Image" />
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro--><!--sizeo:7--><span style="font-size:36pt;line-height:100%"><!--/sizeo-->IT STINKS!<!--sizec--></span><!--/sizec--><!--colorc--></span><!--/colorc-->
Speaking of recasting, I also had an idea about the Searcher model with Beltrop textures, that I'm still working on, being used for the role of Mateus Santos, the assassin on Isla Muelle, because I've always felt that the model that was used was pretty casually dressed for such a high level assassin. (Isn't it the same model that is used for Leborio Drago?) I figure the nice clothes and ghoulish pallor might make a good combination for that role.
Assassin?
<img src="http://www.pix8.net/pro/pic/332ZK34H/811225.jpg" border="0" alt="IPB Image" />
Just an idea....(Really, just thinking aloud, don't have any plans to implement any of these ideas at this point.)
I'm still thinking that Man2 head with the Will_2 body and the Beltrop texture would create a model closer to the original Beltrop, but the head swap shows gaps around the head and neck that I don't have the ability to close them. If High Sea Lass makes an appearance I might make a flowery appeal to her, asking her to fix it for me, but I'm not entirely convinced that it would really be worth the effort and time. I may try to make a texture for the head just to see how it looks.
Man2 / Will_2/ Beltrop texture
<img src="http://www.pix8.net/pro/pic/332ZK34H/818872.jpg" border="0" alt="IPB Image" />
Skull, let me know what you think about the Beltrop (Jr.) model and any changes you might like to see, or if you would prefer the Searcher/Beltrop model. The changes at this point consist of applying the Beltrop texture to his coat and pants, and lightening his skin tone and darkening his hair. I also applied dark circles to his eyes, but I left the hat and boots alone. Any suggestions would be very helpful, but if there aren't any I'll start making textures for this model's portraits.
One question, I seem to be having trouble with the FTP, I can log on, but I can't see any files. Also, I loaded the Beltrop tga on piratesahoy.net rather than .org. where I can see files available. What am I doing wrong? Remember, it's me so use small words and speak slowly...
On that note,
<img src="http://www.pix8.net/pro/pic/332ZK34H/818871.jpg" border="0" alt="IPB Image" />
My name? My name is Desmond Ray J. Jonah Beltrop Jr., but you doesn't has to call me Mister Beltrop!
You can call me Ray!
Or you can call me Jay!
Or you can call me Desi!
Or you can call me Ray-Jay!
Or you can call me Junior!
Or you can call me Jonah
Or you can call me Desmond Ray J. Jonah Beltrop Jr., but you doesn't has to call me Mister Beltrop!
(Mings can quote Shakespeare and modern culture. Nay, I am for all waters!)