I figured it would be best to start a tread in regards to incorperating the "Simple COAS mod" to CMV3.1
OP asked me to check to see if the Overhaul Trade Mod 1.7 would incorperate into/onto the Simple Mod, and seems like it does without issue. Of course, I will test further just be sure, and let you all know of any hiccups.
One issue i did find is the Bermuda Ship Upgrades are kaput. However, as far as I can tell, installing the Ship Upgrade Mod over the Simple COAS mod fixes that as well. However, it is still not possible to repair or buy ships in bermuda, or any other shipyard as far as I can tel
Of course the other thing being the wierd text on the buttons, character screen, world map, and a few other places
The Tortuga Lighthouse seems to broken, tho it looks like it works when you are standing beside it, just not in sailmod
I've also noticed that the x2 time no longer works.
It seems that combining these mods is gonna be a little tougher...but it will be fun!
OP asked me to check to see if the Overhaul Trade Mod 1.7 would incorperate into/onto the Simple Mod, and seems like it does without issue. Of course, I will test further just be sure, and let you all know of any hiccups.
One issue i did find is the Bermuda Ship Upgrades are kaput. However, as far as I can tell, installing the Ship Upgrade Mod over the Simple COAS mod fixes that as well. However, it is still not possible to repair or buy ships in bermuda, or any other shipyard as far as I can tel
Of course the other thing being the wierd text on the buttons, character screen, world map, and a few other places
The Tortuga Lighthouse seems to broken, tho it looks like it works when you are standing beside it, just not in sailmod
I've also noticed that the x2 time no longer works.
It seems that combining these mods is gonna be a little tougher...but it will be fun!