Trying to find the shore from worldmap and switch to sailing close to the Island: I can't find the shore!!
Only fastreload works (if you have been there earlier I guess).
This does seem a problem if you are playing ironman etc
Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!
Quick links for Beyond New Horizons
- Download latest version
- Wiki
- FAQ
- Report bugs here
- Bug Tracker on Github
Quick links for Maelstrom
- Download the latest version of Maelstrom
- Download the latest version of ERAS II
- Download the latest version of New Horizons on Maelstrom
Quick links for PotC: New Horizons
- Download latest version
- Wiki
- FAQ
- Report bugs here
Thanks to YOUR votes, GOG.com now sells:
- Sea Dogs
- Sea Dogs: Caribbean Tales
- Sea Dogs: City of Abandoned Ships
Vote now to add Pirates of the Caribbean to the list!
Quick links for AoP2: Gentlemen of Fortune 2
- Downloads and info
- ModDB Profile
- Forums Archive
A Pirate Podcast with Interviews
Music, Comedy and all things Pirate!
- Episode Guide - About - Subscribe -
- Twitter - Facebook - iTunes - Android -
- Youtube - Fill the Coffers -
Trying to find the shore from worldmap and switch to sailing close to the Island: I can't find the shore!!
Only fastreload works (if you have been there earlier I guess).
you can't sail in it but the moor icon appears before you need to? then its fine with meI found one mistake + changed to l1 (just in case) in Eleuthera.c. Now I can sail out from the cove but the winds are still difficult
so now I can't enter the cove instead.
I started from Alice_port and sailed to the right along the coastline and YES I found the shore at last.
The buyable maps should unlock the reloads.This does seem a problem if you are playing ironman etc
"Can't control the weather....?"Now I can sail out from the cove but the winds are still difficult
so now I can't enter the cove instead.
The buyable maps should unlock the reloads.This does seem a problem if you are playing ironman etc
"Can't control the weather....?"Now I can sail out from the cove but the winds are still difficult
so now I can't enter the cove instead.
a little bit might be good yes. not to much, if you are at the inlet and the icon shows I'd say it's good enough.The anchor icon shows up first when I'm exactly at the narrow inlet.
Sailed again from Alice_port and this time the wind must have changed a little so I could enter the shore.
Maybe I should try to move the "reload_4" I'm using to a little outside this troublesome passage?
//TALISMAN - Eleuthera - no beach for smugglers - remove contraband
//JRH reassign contraband
rIsland.Trade.Export.id1 = GOOD_TOBACCO;
rIsland.Trade.Export.id2 = GOOD_COFFEE;
rIsland.Trade.Export.id3 = GOOD_COPRA;
rIsland.Trade.Export.id4 = GOOD_ALE;
rIsland.Trade.Export.id5 = GOOD_FOOD;
rIsland.Trade.Export.id6 = GOOD_TREATMENT;
rIsland.Trade.Import.id1 = GOOD_PLANKS;
rIsland.Trade.Import.id2 = GOOD_SAILCLOTH;
rIsland.Trade.Import.id3 = GOOD_WHEAT;
rIsland.Trade.Import.id4 = GOOD_GOLD;
rIsland.Trade.Import.id5 = GOOD_SILVER;
rIsland.Trade.Contraband.id1 = GOOD_SUGAR;
rIsland.Trade.Contraband.id2 = GOOD_LINEN;
rIsland.Trade.Contraband.id3 = GOOD_WINE;
/*
// TALISMAN - reassign goods
rIsland.Trade.Export.id1 = GOOD_TOBACCO;
rIsland.Trade.Export.id2 = GOOD_COFFEE;
rIsland.Trade.Export.id3 = GOOD_COPRA;
rIsland.Trade.Export.id4 = GOOD_ALE;
rIsland.Trade.Export.id5 = GOOD_FOOD;
rIsland.Trade.Export.id6 = GOOD_TREATMENT;
rIsland.Trade.Export.id7 = GOOD_RUM;
rIsland.Trade.Import.id1 = GOOD_PLANKS;
rIsland.Trade.Import.id2 = GOOD_SAILCLOTH;
rIsland.Trade.Import.id3 = GOOD_WHEAT;
rIsland.Trade.Import.id4 = GOOD_WINE;
rIsland.Trade.Import.id5 = GOOD_GOLD;
rIsland.Trade.Import.id6 = GOOD_SILVER;
rIsland.Trade.Import.id7 = GOOD_SUGAR;
*/
Okay. I'm soon finished with this mod then.
That could be a nice fight XD.What is it like if you are found by coastguard ships - how easy is it to get away from them and out of the bay ?
The only thing you can do to to ensure that is to travel back in time and stop me from doing it.You can just keep the goods as they where as long as @Pieter Boelen doesn't add his exception to the code.
You couldn't resist the temptation of actually making it look interesting, could you?Just for fun and variation. Here it is, the new shore: Citadel Rock.