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Fixed Smuggling: Error with Smuggling Cinnamon

Caramilk

Landlubber
With the latest updated zip, I robbed a fluyt from Holland with a LoM from France, and tried to sell 1980 cinnamon inside by smuggling in Martinique. After the deal is completed, those cinnamon did not get removed from the cargo, and I can sell them again and again. I tried a few quest variations by loading the save before the deal: killing the smugglers, getting the smugglers killed by the coast guards, swapped the ships so that fluyt is my flag ship, splitting those cinnamon to both ships, makes no difference.

Edit: Attached save file just prior to talk to the smugglers.
 

Attachments

  • -=Player=- Martinique. Octopus Bay. March 17th, 1739.zip
    769 KB · Views: 92
Last edited:
@Caramilk: Execute this through console and then it should behave itself again:
Code:
DeleteAttribute(Pchar, "quest.Contraband.Skip1");
DeleteAttribute(Pchar, "quest.Contraband.Skip2");
DeleteAttribute(Pchar, "quest.Contraband.Skip3");
DeleteAttribute(Pchar, "quest.Contraband.Skip4");
See here for how to do that: Tutorial - Modding Tips & Tricks | PiratesAhoy!

It turned out there was some "reset" code missing, so once you skipped a smuggling good once, it would keep remembering that.
For the next update, I'll add the needed reset code in there and then it should be solved for the future.

Good catch! :onya

As a bonus, I modified the Colonies interface a bit as well so that it will try to immediately show you the island and town where you currently are.
It was already meant to do that, but it didn't always work. Seems better now. :cheeky
 
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