<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Mateys...
So I've got an array of items for my Sneaky Trader,
<img src="http://www.ganotherapyusa.com/extras/items_st.jpg" border="0" class="linked-image" /> <img src="http://www.ganotherapyusa.com/extras/item_map.jpg" border="0" class="linked-image" />
and I was contemplating putting them into the inititems list - and I stopped... Because this is somewhat complicated.
What I want:
1.) The items that the Sneaky Trader ("ST") will offer for sale are exclusive. No merchant will sell them.
2.) When you pay for these items from the ST, you'll see a buy price and a sell price - and of course the buy price (ST buying from you) will be less than you paid. Typical, like the merchants.
3.) IF you should decide to sell these items, you can do so at a loss to the ST, but you might also go to a merchant - who sometimes will give you more, and sometimes give you less - or maybe chase you out of his shop for trying to fence stolen goods.
4.) One of these items happens to be a schooner - so there will also have to be a thing like in #3 for the shipyard. I think in this case the ship will be in horrible shape and need to be fixed, or in beautiful condition and not need to be fixed. In any event, you may wish to sell this ship for a profit (or loss) too... That means shipyard. Again, there might be a part for the shipwright to chase you out of his shop because you are trying to sell him a stolen ship.
5.) You will have an option to bring suspicious items to the Captain of the Guard, to turn in as "Stolen", for a boost to your reputation. If you go to a merchant and sell them and make a hefty profit - it should be at a price - a hit to your rep for selling stolen merchandise.
6.) When you talk to townspeople there can be a part where you can ask about the trader. I want it to be so that the men hate him, but the women love him. Is there a way to designate an if/else in the dialog - if sex=male, then this dialog, else this dialog. CheckSex? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid="
" border="0" alt="wink.gif" />
7.) The pieces of the map that are in the smaller pic are meant to be a side quest item. I need a destination to a treasure - maybe on Khael Roa in the new areas??? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid="
" border="0" alt="icon_wink.gif" />
This is going to be fun, but very involved. I think I'm crazy to try - but I suppose we already *knew* that! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="
" border="0" alt="biggrin.gif" />
Let me have your thoughts on this. Thanks! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" />
So I've got an array of items for my Sneaky Trader,
<img src="http://www.ganotherapyusa.com/extras/items_st.jpg" border="0" class="linked-image" /> <img src="http://www.ganotherapyusa.com/extras/item_map.jpg" border="0" class="linked-image" />
and I was contemplating putting them into the inititems list - and I stopped... Because this is somewhat complicated.
What I want:
1.) The items that the Sneaky Trader ("ST") will offer for sale are exclusive. No merchant will sell them.
2.) When you pay for these items from the ST, you'll see a buy price and a sell price - and of course the buy price (ST buying from you) will be less than you paid. Typical, like the merchants.
3.) IF you should decide to sell these items, you can do so at a loss to the ST, but you might also go to a merchant - who sometimes will give you more, and sometimes give you less - or maybe chase you out of his shop for trying to fence stolen goods.
4.) One of these items happens to be a schooner - so there will also have to be a thing like in #3 for the shipyard. I think in this case the ship will be in horrible shape and need to be fixed, or in beautiful condition and not need to be fixed. In any event, you may wish to sell this ship for a profit (or loss) too... That means shipyard. Again, there might be a part for the shipwright to chase you out of his shop because you are trying to sell him a stolen ship.
5.) You will have an option to bring suspicious items to the Captain of the Guard, to turn in as "Stolen", for a boost to your reputation. If you go to a merchant and sell them and make a hefty profit - it should be at a price - a hit to your rep for selling stolen merchandise.
6.) When you talk to townspeople there can be a part where you can ask about the trader. I want it to be so that the men hate him, but the women love him. Is there a way to designate an if/else in the dialog - if sex=male, then this dialog, else this dialog. CheckSex? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid="

7.) The pieces of the map that are in the smaller pic are meant to be a side quest item. I need a destination to a treasure - maybe on Khael Roa in the new areas??? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid="

This is going to be fun, but very involved. I think I'm crazy to try - but I suppose we already *knew* that! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="

Let me have your thoughts on this. Thanks! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
