<!--quoteo(post=229377:date=Dec 31 2007, 01:03 PM:name=PeterWillemoes)--><div class='quotetop'>QUOTE(PeterWillemoes @ Dec 31 2007, 01:03 PM) [snapback]229377[/snapback]</div><div class='quotemain'><!--quotec--><!--quoteo(post=229074:date=Dec 30 2007, 08:30 PM:name=Julian)--><div class='quotetop'>QUOTE(Julian @ Dec 30 2007, 08:30 PM) [snapback]229074[/snapback]</div><div class='quotemain'><!--quotec-->What time of day was it in the game?<!--QuoteEnd--></div><!--QuoteEEnd-->
It was close to dusk, as far as I remember.
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At dusk I can confirm experiencing related issues. The interface shadow could be one of them in a twilight between barkeeps day dialogue and night dialogue.
All seem to point to a need to look into the adjustments of dialog/enabling access/encounter time settings.
Same issue that makes fex. the Store door accesible as the evening progresses, but once you enter there is no merchant behind the counter because the man actualy had closed the shop - which you can see in the quick access keys if you try them, because they only display the night options Tavern and Port. So you stand alone in an unattended store because clock settings for the trader slightly differ from the clock settings for the enabling access to the door.
"Not a game breacker but ..." You have a good point there! Since there are settings for hours in the different files they ought to be looked into and if there is something else affecting the interface graphics it should dfinitely be fixed.
On that I can only agree totally!
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<!--quoteo(post=229384:date=Dec 31 2007, 02:16 PM:name=PeterWillemoes)--><div class='quotetop'>QUOTE(PeterWillemoes @ Dec 31 2007, 02:16 PM) [snapback]229384[/snapback]</div><div class='quotemain'><!--quotec-->I am no pirate, I am a true navy kind of guy, really. I should one day replace the Portugese with the Danes, with flags and all.. and replace Concaicao with St.Croix or St.Thomas, just to make my present in the Caribbean more realistic. Dont think we had more than about 4-5 ships protecting our colonies anyway <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="

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... and following your name's history allow independet administration on island issues, fall in love with a local beauty, cross everybody at the royal court back home and ... last but not least... free the slaves !!!
<img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid="

" border="0" alt="yes.gif" /> Gee what a quest potential this could bring to the game! <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid="

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<img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="

" border="0" alt="biggrin.gif" /> Them true navy kind of guys sure carry a pirate at heart... and a good man as Captain Jack Sparrow would have said!
Godt Nyt Ã…r Governor and keep up det gode arbejde!
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