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Squire of the Sea

Sounds good to me. There will be a lot of jokes about Captain Speedy being speedy, I'm sure.

On that tangent, I wonder what Captain Tristram Speedy's distant nephew would make about all the puns about his uncle's name and now a New Weibermacht adaptation of it. I hope he's amused rather than annoyed.
 
Follow one of the links from that page - "Mrs Livingstone, I presume?" Sarah Speedy was Tristram's mother and the fact that Allan has a large site about her is a hopeful indication of how he might react to your work.

What sort of ship is Otrera in your story? How does it rate among the range of ships in the game - one of the biggest ships available, or something smaller?
 
Perhaps I should give her a pure sail frigate instead of the steam frigate. There are several frigates in the game with identical stats and near identical models apart from colour scheme; the British one is the "Endymion" class. The real HMS Endymion was still in service in the 1840's which makes it valid for Purpure's game. It doesn't need to be modified because the type has a decent size hold already, and a frigate that size would certainly have carried marines for boarding and shore actions. These types have a bigger hold and more guns than the steam frigate; they're the heaviest and most powerful frigates in the game.

If Gillian's frigate becomes Otrera then the 1st rate ship of the line which she receives at rank Admiral needs a new name. Otrera was the founder and first queen of the Amazons, so the only way up from there is a literal goddess - perhaps Hera, queen of the Greek gods.
 
I've been having a bit of fun with Gillian Speedy's dialog. As well as filling in questions for Purpure's answers, I've written some default lines - it's usually a good idea to have something just in case you meet the character while she's not doing anything specific. Usually this will be something simple such as an exchange of "Hello". Gillian will say "Behave yourself, Miss Longstride! I am watching you". But if you have a British letter of marque, what she says will depend on your rank. If Gillian outranks you, which is likely because she commands at least two ships so she's at least a Commodore, she says "Stand to attention when you speak to me, Miss Longstride!", though once you've earned a promotion, she'll address you by rank, e.g. "Stand to attention when you speak to me, Lieutenant Longstride!" If you're her equal, it will just be an exchange of "Good day, Commodore". If you have been playing full on privateer and actually outrank Gillian, she'll say "Have you any orders for me, ma'am?" Of course, none of that is for the interrogation scene, where she asks my questions and Purpure gives your answers.

Next: play as Purpure long enough to trigger the arrest and interrogation, then write the code for Simon's rescue and a chase across Nevis to the pirate settlement, where Purpure will get the Lotus.

Update: the chase is on! After Simon releases you, you go into the town and then through a sequence of jungle locations until you reach the pirate settlement. At each stage, Simon runs along the path to the correct exit to the next location, and you'd better keep up because Lucretia is following. If you take a wrong turn or double back, Lucretia will catch you. And about 10 seconds after you enter a location, Lucretia follows and runs after you. Either way, if she catches you, you and Simon are both sent back to prison. Simon tells you off, then Purpure herself tells the player that she and Simon are now stuck so you may as well quit the game. But if you outrun Lucretia and follow Simon to the pirate settlement, you'll get the Lotus, and any officers who were with you before the arrest now rejoin you - they got away, it was only Purpure who was imprisoned. Simon also joins you as an officer.

I'm assuming that at some time in the future, Purpure will find the impostor, bring her to justice and clear her name. So your ship and any rank you may have with Britain are stored at the time of the arrest, so that they can be restored later.
 
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Can the player save before Simon leads the player to leg it into the pirate town?

Yes, Purpure will find the impostor and get to clear her own name. Although she does have a hard time proving that there's only one Purpure, two young ladies mentored by Old Longstride, and Purpure didn't burn any coconut farms.
 
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