In the Pre Build 13 pack, you can choose your character model and ship when starting a new game. The choice is limited though. So I think we should discuss the choices for a bit. At the moment they are:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define NEW_MODEL_1 "Blaze"
#define NEW_MODEL_2 "Depp"
#define NEW_MODEL_3 "9Ja"
#define NEW_MODEL_4 "50_Raoul"
#define NEW_MODEL_5 "50_Boss1"
#define NEW_MODEL_6 "33_Ronald"
#define NEW_MODEL_7 "Napitan"
#define NEW_MODEL_8 "Pirat9"
#define NEW_MODEL_9 "Devlin"
#define NEW_MODEL_10 "BeatriceA"
#define NEW_MODEL_11 "Beatrise"
#define NEW_MODEL_12 "Daniell1"
#define NEW_SHIP_1 "Lugger1"
#define NEW_SHIP_2 "Sloop1"
#define NEW_SHIP_3 "Galeoth1"
#define NEW_SHIP_4 "Yacht1"
#define NEW_SHIP_5 "Gunboat"
#define NEW_SHIP_6 "Tartane3"<!--c2--></div><!--ec2-->
I have chosen some other character models for myself
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define NEW_MODEL_1 "Blaze" // Nathaniel Hawk
#define NEW_MODEL_2 "Depp" // Jack Sparrow
#define NEW_MODEL_3 "will" // Will Turner
#define NEW_MODEL_4 "cnorrington" // James Norrington (The former commodore)
#define NEW_MODEL_5 "Devlin" // Blaze Devlin (AoP)
#define NEW_MODEL_6 "capnhook" // Captain Hook
#define NEW_MODEL_7 "Aubrey" // "Lucky" Jack Aubrey
#define NEW_MODEL_8 "33_TG5D"
#define NEW_MODEL_9 "9CATa" // Catalina the Pirate
#define NEW_MODEL_10 "9Ta" // Taegan Finch
#define NEW_MODEL_11 "50_Becka"
#define NEW_MODEL_12 "BeatriceA" // Beatrice Devlin (AoP)<!--c2--></div><!--ec2-->
I personally think that my choices contain more of the character models that the player might want to play.
Note: I would also suggest Wurmwoode as starting model.
As far as the ship models go: Perhaps we could also add the Bermuda Sloop and Lugger VML as starting ship choices. Unfortunately the Lugger VML doesn't have a proper walk file.
Anyway: Please give your views. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define NEW_MODEL_1 "Blaze"
#define NEW_MODEL_2 "Depp"
#define NEW_MODEL_3 "9Ja"
#define NEW_MODEL_4 "50_Raoul"
#define NEW_MODEL_5 "50_Boss1"
#define NEW_MODEL_6 "33_Ronald"
#define NEW_MODEL_7 "Napitan"
#define NEW_MODEL_8 "Pirat9"
#define NEW_MODEL_9 "Devlin"
#define NEW_MODEL_10 "BeatriceA"
#define NEW_MODEL_11 "Beatrise"
#define NEW_MODEL_12 "Daniell1"
#define NEW_SHIP_1 "Lugger1"
#define NEW_SHIP_2 "Sloop1"
#define NEW_SHIP_3 "Galeoth1"
#define NEW_SHIP_4 "Yacht1"
#define NEW_SHIP_5 "Gunboat"
#define NEW_SHIP_6 "Tartane3"<!--c2--></div><!--ec2-->
I have chosen some other character models for myself
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->#define NEW_MODEL_1 "Blaze" // Nathaniel Hawk
#define NEW_MODEL_2 "Depp" // Jack Sparrow
#define NEW_MODEL_3 "will" // Will Turner
#define NEW_MODEL_4 "cnorrington" // James Norrington (The former commodore)
#define NEW_MODEL_5 "Devlin" // Blaze Devlin (AoP)
#define NEW_MODEL_6 "capnhook" // Captain Hook
#define NEW_MODEL_7 "Aubrey" // "Lucky" Jack Aubrey
#define NEW_MODEL_8 "33_TG5D"
#define NEW_MODEL_9 "9CATa" // Catalina the Pirate
#define NEW_MODEL_10 "9Ta" // Taegan Finch
#define NEW_MODEL_11 "50_Becka"
#define NEW_MODEL_12 "BeatriceA" // Beatrice Devlin (AoP)<!--c2--></div><!--ec2-->
I personally think that my choices contain more of the character models that the player might want to play.
Note: I would also suggest Wurmwoode as starting model.
As far as the ship models go: Perhaps we could also add the Bermuda Sloop and Lugger VML as starting ship choices. Unfortunately the Lugger VML doesn't have a proper walk file.
Anyway: Please give your views. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />