V
Valium
Guest
Hi guys.
I use Age of Pirates 2 with Gentlemen of Fortune mod in 2.0 version with 1.4 patch.
I wanted to start the game as Jack Aubrey and I wanted to change his the first ship from Sophie to USS Constitution but I noticed huge problem. I spent a lot of time on playing in the new save and once I noticed that when I go to the shipyard, the price of my ship ( and other ships I buy ) is 0.
I edited RPGUtilite.c file, I write how I edited it below. Anyway, I had made a copy of an original file before and when I use it, everything is fine.
Well:
I opened RPGUtilite.c which is in character folder by using note pad.
Then, I found this line:
ase "luckyjack":
pchar.Ship.Type = GenerateShip(SHIP_Sophie, true);
pchar.money = 6000
... and edited into it :
ase "luckyjack":
pchar.Ship.Type = GenerateShip(SHIP_USS_CONSTITUTION, true);
pchar.money = 6000
The first ship was replaced by USS Constitution. Everything works fine except these prices.
I wouldn't see any problems but the price applies to all ships and each ship could be sold for 0 gold.
When I edited it from USS_CONSTITUTION to _Sophie, everything is fine, the prices works fine and problem doesn't exist.
I use Age of Pirates 2 with Gentlemen of Fortune mod in 2.0 version with 1.4 patch.
I wanted to start the game as Jack Aubrey and I wanted to change his the first ship from Sophie to USS Constitution but I noticed huge problem. I spent a lot of time on playing in the new save and once I noticed that when I go to the shipyard, the price of my ship ( and other ships I buy ) is 0.
I edited RPGUtilite.c file, I write how I edited it below. Anyway, I had made a copy of an original file before and when I use it, everything is fine.
Well:
I opened RPGUtilite.c which is in character folder by using note pad.
Then, I found this line:
ase "luckyjack":
pchar.Ship.Type = GenerateShip(SHIP_Sophie, true);
pchar.money = 6000
... and edited into it :
ase "luckyjack":
pchar.Ship.Type = GenerateShip(SHIP_USS_CONSTITUTION, true);
pchar.money = 6000
The first ship was replaced by USS Constitution. Everything works fine except these prices.
I wouldn't see any problems but the price applies to all ships and each ship could be sold for 0 gold.
When I edited it from USS_CONSTITUTION to _Sophie, everything is fine, the prices works fine and problem doesn't exist.
