• New Horizons on Maelstrom
    Maelstrom New Horizons


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The good The Bad

Poetry

Landlubber
From a few days of playing Things I've noticed. I have the DVD verion.

The Good

Great game play. It's is one of those games where you go. Hey what happened to those 8 hours?

Historical perks are really nice. Tradewinds accuracy gives a good feel as well.

Map and historical detail of area. Wonderful!
You really feel like a captian in that era.

The sea battles are pretty nifty until you find out some of...

The Bad:

Manual is innaccuate in many places, leaves out details, and has quite a few errors as well. One example:
In Sneaking Around Town Pg 64 Moving Around See the 'Game Controls' scetion for complete instructions on moving around town. (no page number given)
Ok look up game controls in the table of contents, Pg 134.
Not a thing on moving around town on 134 or 135.
Check the readme. Nope nothing there either.

Battles on even the most challenging level are painfully easy. The sword play really i the entire game. A fast sloop and a decent crew and you can take anyone. because...

Sword battles are painfully easy. I have yet to lose one on even the higest difficulty level. I take a fast ship board large frigates and trasure galleons with 40 crew vs their 200+ by the time I'm down to 30 men I've beaten their captian and won the battle.


The eh.
Graphics. Very Retro. I like them but I know people who will not be as keen on them. I personally think they rock and give a good feel to an old game.

Treasure hunting and dancing have problems. Dancing for example when the camrea view is spinning if you end up in the 90 degree cone behind the woman, your commands are reversed if she inidicated right, it's stage right.
Dancing is also much much too difficult to the point of almsot broken even on adventurer or higher. Trasure hunting three times now I've had treasure maps with only a small square of land showing, and the X is over the water. Both are optional features, but their not working properly take from the flavor of the game.

Cutscenes have zero variety, not a bad thing, but you can't turn them off. You'll come to love the ones you can click and end early.

Many perks, such as Pistols and Brace of pistols.and so on, do not really have an effect in the game other then perhaps additonal animation (and often not even that).
 
I've yet to see an X over the water. You must have a faulty game.

The pistols gives you an advantage. The sword fights will be shorter.

Dancing... learn to read the lady's handmovements from the start, without looking at the directional box. It will take help you quite a lot. Never had any `camera-issues`.

Difficulty... it's not so easy if you start the game at a higher difficulty, instead of working your way up. That way you won't have improved fencing/navigating/dancing/etc when at a high difficulty level.

Graphics... retro? Heh... show me a game like this that doesn't have retro graphics. Port Royale, Tortuga, Patrician, Civilization, Pirates of the Caribbean... all are retro compared to today.

Manual could be inaccurate, I don't know. But I can't see how that's a problem, It's not exactly hard to figure out. ESPECIALLY the "moving around in town" part that you mention. What, up and right or left, shift for running? How hard can that be? I don't know what you're used to, but the manuals today aren't exactly thoroughly impressive, 99% of the time.

Heck, I've downloaded the damn game, and I had to figure it all out without any manual at all. It's incredibly simple, complaining about the manual is really just a desperate attempt at having something to complaint about.
 
Just make sure you buy the game there StarEye <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> Afterall, you've been waiting for 15 yeas! That's gotta be worth 50 bucks! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate2.gif" style="vertical-align:middle" emoid=":p:" border="0" alt="pirate2.gif" />
 
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