I just uploaded to the FTP a new mod that overhauls the ships in POTC. Here are the highlights of what this fixes.
1. It places all ships into 8 classes. Class 8 is Tartanes, Class 7 is historically unrated ships. Class 6 to 1 are all the historical ships organized as they should rated by number of guns. They have all been renamed to drastically reduce the number of ship names and to make them more historically correct. For example corvettes have been reclassified as light frigates as a 32 gun ship like the one in the game is much larger than the historical corvettes which weren't even called corvettes until the Napoleonic era. Cannon weights are now historically accurate, so no frigates carrying a 42 gun array of 24 pounders.
2. All icons in the shipyard and sailing icons display properly and also correctly display the class of ship that it is.
3. Speeds have been adjusted somewhat to be more historically accurate. A schooner should no longer be able to outrun a square rigger when running with the wind. It will need to going perpendicular to the wind due to its sail configuration.
4. The old 40 gun lineships and warships are now rated as armed merchantships. It never made sense why a lineship would have fewer guns than a frigate, and we have enough ships with 50 guns and above to fill the lineships place in the game. They are now similar to the historical role of Indiamen ships which could hold their own against frigates and even lineships.
One effect on gameplay will be you will probably see more action by larger ships such as frigates and galleons and lower ships such as schooners and luggers may not generate quite as much. This is due to frigates are rated as class 5 ships so they have a 5 in 9 chance of generating as opposed to their prior chance of 2 in 8. Also, I did take some historical liberties as ships like caravels were not rated ships, and I had to include them somewhere.
I hope you all like this mod, please try it out and give feedback. If people like it, I would love to see it in the Build.
It is listed as Ship Mod in FTP site. It is compatible with the latest Alpha patch. I updated files such as the shipberthing files which don't really matter since shipberthing isn't working, but I didn't know what Screwface was going to do with that, and I wanted to make the game completely compatible with class 8 ships.
1. It places all ships into 8 classes. Class 8 is Tartanes, Class 7 is historically unrated ships. Class 6 to 1 are all the historical ships organized as they should rated by number of guns. They have all been renamed to drastically reduce the number of ship names and to make them more historically correct. For example corvettes have been reclassified as light frigates as a 32 gun ship like the one in the game is much larger than the historical corvettes which weren't even called corvettes until the Napoleonic era. Cannon weights are now historically accurate, so no frigates carrying a 42 gun array of 24 pounders.
2. All icons in the shipyard and sailing icons display properly and also correctly display the class of ship that it is.
3. Speeds have been adjusted somewhat to be more historically accurate. A schooner should no longer be able to outrun a square rigger when running with the wind. It will need to going perpendicular to the wind due to its sail configuration.
4. The old 40 gun lineships and warships are now rated as armed merchantships. It never made sense why a lineship would have fewer guns than a frigate, and we have enough ships with 50 guns and above to fill the lineships place in the game. They are now similar to the historical role of Indiamen ships which could hold their own against frigates and even lineships.
One effect on gameplay will be you will probably see more action by larger ships such as frigates and galleons and lower ships such as schooners and luggers may not generate quite as much. This is due to frigates are rated as class 5 ships so they have a 5 in 9 chance of generating as opposed to their prior chance of 2 in 8. Also, I did take some historical liberties as ships like caravels were not rated ships, and I had to include them somewhere.
I hope you all like this mod, please try it out and give feedback. If people like it, I would love to see it in the Build.
It is listed as Ship Mod in FTP site. It is compatible with the latest Alpha patch. I updated files such as the shipberthing files which don't really matter since shipberthing isn't working, but I didn't know what Screwface was going to do with that, and I wanted to make the game completely compatible with class 8 ships.